Exemple #1
0
 // Use this for initialization
 void Start()
 {
     axiskeymanger = new AxisKeyManager();
     PauseCanvas.SetActive(false);
     ContinueIcon.SetActive(true);
     ExitIcon.SetActive(false);
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     axiskeymanger = new AxisKeyManager();
     obj[0].SetActive(true);
     slidenum_text.text = "( 1 / " + obj.Length + " )";
     page_num           = 0;
     SE_pagechange      = GetComponent <AudioSource>();
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     if (player_num == 1)
     {
         PauseCanvas.SetActive(false);
         ContinueIcon.SetActive(true);
         ExitIcon.SetActive(false);
     }
     axiskeymanger = new AxisKeyManager();
     this.transform.localPosition = red_deck_pos;
     DecidedObj.SetActive(false);
     isDecide = false;
     red_deck_text.SetActive(true);
     black_deck_text.SetActive(false);
 }
Exemple #4
0
 // Use this for initialization
 void Start()
 {
     TurnEndButton = false;
     cardSprites   = new List <Sprite> {
         drawSprite, inflationSprite, deflationSprite, shuffleSprite, cointssSprite,
         handeathSprite, deckcountSprite, trashcountSprite, vaniraSprite, handcountSprite, fieldcountSprite
     };
     Players = new List <Player>();
     Score   = new int[playerNum, turnNum + 1];
     for (int i = 0; i < playerNum; i++)
     {
         Players.Add(GameObject.Find("Player" + (i + 1)).GetComponent <Player>());
     }
     audioSource = GetComponent <AudioSource>();
     turnPlayer  = turn;
     //HandUpdate();
     Players[turnPlayer].ShowHands();
     ChangeTurnPlayer(false);
     HandUpdate();
     InfoUpdate();
     PauseSelected  = 0;
     axiskeymanager = new AxisKeyManager();
 }