public void PlayGame()
    {
        Initiate.Fade("Game", loadToColor, 2.0f);
        AwakeUI.Awake();
        //AwakeUI.Start();

        //SceneManager.LoadScene("Game");
    }
    /// <summary>
    /// /////////////////////////////////////////////////////////////////////////////////
    /// </summary>
    void Update()
    {
        // Quit Application
        if (Input.GetKeyDown(KeyCode.Escape))
        {
            Application.Quit();
        }

        // Load Scene Gameover
        if (HpManager.hp == 10)
        {
            Initiate.Fade("GameOver", Color.black, 2.0f);
            AwakeUI.Awake();
            //Screen.SetResolution(640, 960, false);
            //SceneManager.LoadScene("GameOver");
        }
    }
 public void MainMenu()
 {
     Initiate.Fade("Menu", loadToColor, 2.0f);
     AwakeUI.Awake();
     //AwakeUI.Start();
 }