protected void MakePoseValid() { AvatarSetupTool.MakePoseValid(m_Bones); AvatarSetupTool.TransferPoseToDescription(m_Skeleton, root); m_Inspector.Repaint(); }
protected void MakePoseValid() { AvatarSetupTool.MakePoseValid(this.m_Bones); AvatarSetupTool.TransferPoseToDescription(base.serializedObject, base.root); this.m_Inspector.Repaint(); }