Exemple #1
0
 private void LoadScene(HScene scene)
 {
     sf.Reset();
     ac.Init();
     string[] onHolds = scene.GetOnHolds();
     for (int i = (int)AvatarControl.BODYS.RH; i <= (int)AvatarControl.BODYS.LF; i++)
     {
         if (!string.IsNullOrEmpty(onHolds[i]))
         {
             Transform t = holds.Find(onHolds[i]);
             if (t != null)
             {
                 Hold hold = t.gameObject.GetComponent <Hold>();
                 sf.SetFocusHold(i, hold);
                 ac.SetFixed(i, true);
             }
         }
     }
     cs.SetComments(scene.GetComments());
     if (scene.IsPose())
     {
         ik.SetPose(scene.GetPose(), scene.GetPRotate());
     }
     else
     {
         ik.InitAvatar();
     }
 }
Exemple #2
0
    private void PoseProc()
    {
        hp.Sync();
        Vector3[]    v       = ik.GetPosition();
        Quaternion[] r       = ik.GetRotation();
        Vector3[]    holdPos = hp.GetHoldsPos();

        if (holdPos[(int)AvatarControl.BODYS.RH] != Vector3.zero)
        {
            if (!ac.IsFixed((int)AvatarControl.BODYS.RH))
            {
                v[(int)AvatarControl.BODYS.RH] = holdPos[(int)AvatarControl.BODYS.RH];
                ac.SetFixed((int)AvatarControl.BODYS.RH, true);
            }
        }

        if (holdPos[(int)AvatarControl.BODYS.RF] != Vector3.zero)
        {
            if (!ac.IsFixed((int)AvatarControl.BODYS.RF))
            {
                v[(int)AvatarControl.BODYS.RF] = holdPos[(int)AvatarControl.BODYS.RF];
                ac.SetFixed((int)AvatarControl.BODYS.RF, true);
            }
        }
        if (holdPos[(int)AvatarControl.BODYS.LH] != Vector3.zero)
        {
            if (!ac.IsFixed((int)AvatarControl.BODYS.LH))
            {
                v[(int)AvatarControl.BODYS.LH] = holdPos[(int)AvatarControl.BODYS.LH];
                ac.SetFixed((int)AvatarControl.BODYS.LH, true);
            }
        }
        if (holdPos[(int)AvatarControl.BODYS.LF] != Vector3.zero)
        {
            if (!ac.IsFixed((int)AvatarControl.BODYS.LF))
            {
                v[(int)AvatarControl.BODYS.LF] = holdPos[(int)AvatarControl.BODYS.LF];
                ac.SetFixed((int)AvatarControl.BODYS.LF, true);
            }
        }

        ik.SetPose(v, r);
    }
Exemple #3
0
 public void Registration(Hold hold)
 {
     if (choiced != (int)AvatarControl.BODYS.NONE)
     {
         ac.SetFixed(choiced, false);
         if (curFocusHolds[choiced] == hold)
         {
             hold.SetBodyActive(choiced, false);
             curFocusHolds[choiced] = null;
         }
         else
         {
             SetFocusHold(choiced, hold);
         }
     }
 }