private void setBeetleColor() { AvatarColor color = GameData.getInstance().getAvatar(); switch (color) { case AvatarColor.YELLOW: //GameObject.Find("ALAS").GetComponent<Renderer>().material.color = new Color(132, 193, 129, 1); //GameObject.Find("CUERPO").GetComponent<Renderer>().material.color = new Color(223, 205, 105, 1); GameObject.Find("ALAS").GetComponent <Renderer>().material.color = Color.yellow; break; case AvatarColor.BLUE: //GameObject.Find("ALAS").GetComponent<Renderer>().material.color = new Color(85, 160, 174, 1); //GameObject.Find("CUERPO").GetComponent<Renderer>().material.color = new Color(209, 181, 160, 1); GameObject.Find("ALAS").GetComponent <Renderer>().material.color = Color.blue; break; case AvatarColor.ORANGE: //GameObject.Find("ALAS").GetComponent<Renderer>().material.color = new Color(149, 144, 121, 1); //GameObject.Find("CUERPO").GetComponent<Renderer>().material.color = new Color(231, 165, 100, 1); GameObject.Find("ALAS").GetComponent <Renderer>().material.color = Color.red; break; case AvatarColor.PINK: //GameObject.Find("ALAS").GetComponent<Renderer>().material.color = new Color(131, 90, 162, 1); //GameObject.Find("CUERPO").GetComponent<Renderer>().material.color = new Color(227, 133, 158, 1); GameObject.Find("ALAS").GetComponent <Renderer>().material.color = Color.magenta; break; } }
private void setAvatarInSettings() { AvatarColor color = GameData.getInstance().getAvatar(); Image avatarButtonImage = GameObject.Find("Avatar").GetComponent <Image>(); avatarButtonImage.sprite = getAvatarImage(color); }
public void setAvatar(AvatarColor color) { PlayerPrefs.SetInt("avatar", (int)color); //language = lang; }
public async Task <AvatarColor> UpdateColorAsync(AvatarColor color) { VerifyManagementPermission(); return(await _avatarColorRepository.UpdateSaveAsync( GetClaimId(ClaimType.UserId), color)); }
private Sprite getAvatarImage(AvatarColor color) { return(avatars[(int)color]); }