void Awake()
 {
     uiManager = FindObjectOfType<UIManager>();
     worldUI = FindObjectOfType<WorldUIManager>();
     pauseManager = GetComponentInChildren<PauseManager>();
     avatar = GameObject.FindGameObjectWithTag(Tags.Avatar).GetComponent<AvatarBehaviour>();
 }
 void Awake()
 {
     avatar = GetComponent<AvatarBehaviour>();
 }