public void setAvailableCharactersManager(AvailableCharactersManager availableCharactersManager)
 {
     this.availableCharactersManager = availableCharactersManager;
 }
 void Awake()
 {
     originalText = text.text;
     availableCharactersManager = GameObject.FindGameObjectWithTag(Tags.availableCharactersController).GetComponent <AvailableCharactersManager>();
 }
Exemple #3
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 public void setAvailableCharactersManager(AvailableCharactersManager availableCharactersManager)
 {
     this.availableCharactersManager = availableCharactersManager;
 }
 void Awake()
 {
     originalText = text.text;
     availableCharactersManager = GameObject.FindGameObjectWithTag(Tags.availableCharactersController).GetComponent<AvailableCharactersManager>();
 }