internal void SendBaseMessage(bool state) { QuickLogger.Message(string.Format(AuxPatchers.BaseOnOffMessage(), GetBaseName(), state ? AuxPatchers.Online() : AuxPatchers.Offline()), true); }
internal void SendBaseMessage(bool state) { QuickLogger.Message(string.Format(AuxPatchers.BaseOnOffMessage(), GetBaseName(), state ? AuxPatchers.Online() : AuxPatchers.Offline()), true); }