Exemple #1
0
        void switchAutoTile(int index)
        {
            AutotileData autotile = linker.autotiles[index];

            currentAutotile = autotile;
            shower.setCurrentautoTile(autotile);
        }
Exemple #2
0
        void showSelectionButtons()
        {
            GUILayout.BeginHorizontal();

            string[] autoTileChoices = new string[linker.autotiles.Count];
            for (int index = 0; index < linker.autotiles.Count; index++)
            {
                autoTileChoices[index] = linker.autotiles[index].name;
                if (String.IsNullOrEmpty(autoTileChoices[index]))
                {
                    autoTileChoices[index] = "* NO NAME * (" + index + ")";
                }
            }
            GUI.changed           = false;
            selectedAutoTileIndex = RickEditorGUI.Popup("Editing Tileset", selectedAutoTileIndex, autoTileChoices);
            if (GUI.changed)
            {
                switchAutoTile(selectedAutoTileIndex);
            }
            if (CustomEditorBase.Button(new GUIContent("Delete")))
            {
                linker.autotiles.Remove(currentAutotile);

                selectedAutoTileIndex = selectedAutoTileIndex - 1;
                if (selectedAutoTileIndex >= 0)
                {
                    switchAutoTile(selectedAutoTileIndex);
                }
                else
                {
                    currentAutotile = null;
                }
            }

            if (CustomEditorBase.Button(new GUIContent("New Autotile")))
            {
                currentAutotile = new AutotileData();
                linker.autotiles.Add(currentAutotile);
                selectedAutoTileIndex = linker.autotiles.Count - 1;
                switchAutoTile(selectedAutoTileIndex);
            }
            GUILayout.EndHorizontal();
        }
 public void setCurrentautoTile(AutotileData currentAutotile)
 {
     this.currentAutotile = currentAutotile;
     loadTextures();
 }
Exemple #4
0
 public void setCurrentautoTile(AutotileData currentAutotile)
 {
     this.currentAutotile = currentAutotile;
     loadTextures();
 }
 void switchAutoTile(int index)
 {
     AutotileData autotile = linker.autotiles[index];
     currentAutotile = autotile;
     currentAutotileIndex = index;
     shower.setCurrentautoTile(autotile);
 }
        void showSelectionButtons()
        {
            GUILayout.BeginHorizontal();

            string[] autoTileChoices = new string[linker.autotiles.Count];
            for (int index = 0; index < linker.autotiles.Count; index++) {
                autoTileChoices[index] = linker.autotiles[index].name;
                if( String.IsNullOrEmpty(autoTileChoices[index]) ) autoTileChoices[index] = "* NO NAME * (" + index +")";
            }
            GUI.changed = false;
            selectedAutoTileIndex = RickEditorGUI.Popup("Editing Tileset", selectedAutoTileIndex,autoTileChoices);
            if(GUI.changed){
                switchAutoTile(selectedAutoTileIndex);
            }
            if(CustomEditorBase.Button(new GUIContent("Delete"))){
                linker.autotiles.Remove(currentAutotile);

                selectedAutoTileIndex = selectedAutoTileIndex - 1;
                if(selectedAutoTileIndex >= 0){
                    switchAutoTile(selectedAutoTileIndex);
                }else{
                    currentAutotile = null;
                }
            }

            if(CustomEditorBase.Button(new GUIContent("New Autotile"))){
                currentAutotile = new AutotileData();
                linker.autotiles.Add(currentAutotile);
                selectedAutoTileIndex = linker.autotiles.Count - 1;
                switchAutoTile(selectedAutoTileIndex);
            }
            GUILayout.EndHorizontal();
        }