static void Main(string[] args) { Console.Clear(); CustomEvents.Game.OnGameLoad += load => { //Start caching objects Creatures.Load(); Structures.Load(); //Check for updates Helpers.Updater(); //Initialize AutoLeveler new AutoLevel(LevelSequences.GetSequence().Select(num => num - 1).ToArray()); AutoLevel.Enable(); //Load Champion Plugin new PluginLoader(); }; Game.OnUpdate += tick => { EasyPositioning.Update(); Behaviors.Tree.Root.Tick(); }; }
private static void OnChange(object sender, OnValueChangeEventArgs e) { if (e.GetNewValue <bool>()) { AutoLevel.Enable(); } else { AutoLevel.Disable(); } }
public static void Checks() { //Updates the auto-leveling sequence each time (redundant) List<SpellSlot> SKILL_SEQUENCE = new List<SpellSlot>() { SpellSlot.Q, SpellSlot.E, SpellSlot.E, SpellSlot.W, SpellSlot.E, SpellSlot.R, SpellSlot.E, SpellSlot.Q, SpellSlot.E, SpellSlot.Q, SpellSlot.R, SpellSlot.Q, SpellSlot.Q, SpellSlot.W, SpellSlot.W, SpellSlot.R, SpellSlot.W, SpellSlot.W }; AutoLevel.UpdateSequence(SKILL_SEQUENCE); //Enables if user selects yes else disables if (Program.menuController.getMenu().Item("autoLevel").GetValue<bool>()) AutoLevel.Enable(); else AutoLevel.Disable(); }
private void Game_OnUpdate(EventArgs args) { if (enabled && configMenu.Item(player.ChampionName + "Enabled").GetValue <bool>()) { AutoLevel.UpdateSequence(GetTree(configMenu.Item(player.ChampionName + "order", true).GetValue <StringList>().SelectedIndex)); AutoLevel.Enable(); } else { AutoLevel.Disable(); } }
public static void OnLoad(EventArgs args) { AutoLevel.UpdateSequence(new List <SpellSlot>() { SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.R, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.R, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.Unknown, SpellSlot.R }); _menu = new Menu("AutoUltLeveling", "menu", true); _menu.AddItem(new MenuItem("autoultlevel_activate", "Auto Ult Leveling").SetValue(true)); _menu.AddItem(new MenuItem("42424242", "Credits - Romesti")); _menu.Item("autoultlevel_activate").ValueChanged += OnChange; AutoLevel.Enable(); _menu.AddToMainMenu(); }
private static void Game_OnGameUpdate(EventArgs args) { if (!Menu.Item("Enabled", true).IsActive()) { return; } AutoLevel.Enable(); if (SequenceDiffers(AutoLevel.GetSequence(), Sequence)) { AutoLevel.UpdateSequence(Sequence); } }
private static void OnGameLoad(EventArgs args) { _loaded = (Bot.Level == 1) ? Environment.TickCount:Environment.TickCount - 140000; _stepTime = Environment.TickCount; var map = Utility.Map.GetMap(); if (map != null && map.Type == Utility.Map.MapType.SummonersRift) { if (Bot.Team == GameObjectTeam.Order) { _chosen = Blue + Rand.Next(-76, 76); _safe = Purple + Rand.Next(-67, 67); BotLanePos.X = 11376 + Rand.Next(-50, 50); BotLanePos.Y = 1062 + Rand.Next(-50, 50); TopLanePos.X = 1302 + Rand.Next(-50, 50); TopLanePos.Y = 10249 + Rand.Next(-50, 50); } if (Bot.Team == GameObjectTeam.Chaos) { _chosen = Purple + Rand.Next(-67, 67); _safe = Blue + Rand.Next(-76, 76); BotLanePos.X = 13496 + Rand.Next(-50, 50); BotLanePos.Y = 4218 + Rand.Next(-50, 50); TopLanePos.X = 4849 + Rand.Next(-50, 50); TopLanePos.Y = 13535 + Rand.Next(-50, 50); } } else { _byPassLoadedCheck = true; if (Bot.Team == GameObjectTeam.Order) { _chosen = Blue; _safe = Purple; } if (Bot.Team == GameObjectTeam.Chaos) { _chosen = Purple; _safe = Blue; } } new AutoLevel(TreesAutoLevel.GetSequence().Select(l => l - 1)); AutoLevel.Enable(); FileHandler.DoChecks(); MetaHandler.LoadObjects(); }
private static void OnGameLoad(EventArgs args) { _loaded = (Bot.Level == 1) ? Environment.TickCount:Environment.TickCount - 140000; _stepTime = Environment.TickCount; var map = Utility.Map.GetMap(); if (map.Type == Utility.Map.MapType.SummonersRift) { //Initialize var condition = Bot.Team == GameObjectTeam.Order; _chosen = condition ? Blue : Purple; _safe = condition ? Purple : Blue; BotLanePos = condition ? new Vector2(11376, 1062).To3D() : new Vector2(13496, 4218).To3D(); TopLanePos = condition ? new Vector2(1302, 10249).To3D() : new Vector2(4849, 13535).To3D(); //Randomize: _chosen += Rand.Next(-100, 100); _safe += Rand.Next(-100, 100); TopLanePos = TopLanePos.Randomize(-150, 150); BotLanePos = BotLanePos.Randomize(-150, 150); } else { _byPassLoadedCheck = true; var condition = Bot.Team == GameObjectTeam.Order; _chosen = condition ? Blue : Purple; _safe = condition ? Purple : Blue; //Randomize: _chosen += Rand.Next(-100, 100); _safe += Rand.Next(-100, 100); } new AutoLevel(TreesAutoLevel.GetSequence().Select(l => l - 1)); AutoLevel.Enable(); MetaHandler.LoadObjects(); }
public static void Load() { Events.OnLoad += (obj, loadArgs) => { Shop.Main.Init(); _autoLevel = new AutoLevel(AutoLevel.GetSequenceFromDb()); _autoLevel.Enable(); Obj_AI_Base.OnIssueOrder += (sender, issueOrderArgs) => { if (SessionBasedData.Loaded && sender.IsMe) { if (issueOrderArgs.Order == GameObjectOrder.MoveTo && ObjectManager.Player.Distance(issueOrderArgs.TargetPosition) < 1000) { if (ObjectManager.Player.IsRecalling() || (ObjectManager.Player.InFountain() && ObjectManager.Player.HealthPercent < 95)) { Logging.Log("bot is recalling"); issueOrderArgs.Process = false; return; } if (issueOrderArgs.TargetPosition.IsDangerousPosition()) { Logging.Log("target position is dangerous"); issueOrderArgs.Process = false; return; } if (Environment.TickCount - _lastMovementCommand > Utility.Random.GetRandomInteger(300, 1100)) { Logging.Log("humanizing"); _lastMovementCommand = Environment.TickCount; return; } issueOrderArgs.Process = false; } if (issueOrderArgs.Target != null) { if (issueOrderArgs.Target is Obj_AI_Hero) { Logging.Log("anti outtraded"); if (ObjectManager.Player.IsUnderEnemyTurret() || (ObjectManager.Get <Obj_AI_Minion>().Count(m => m.IsEnemy && !m.IsDead && m.Distance(ObjectManager.Player) < 600) > 4 && Variables.Orbwalker.ActiveMode != OrbwalkingMode.Combo)) { issueOrderArgs.Process = false; return; } } if (issueOrderArgs.Target is Obj_AI_Minion && (issueOrderArgs.Target as Obj_AI_Minion).Team == GameObjectTeam.Neutral) { Logging.Log("skipped hitting jg camp"); issueOrderArgs.Process = false; return; } } } }; Spellbook.OnCastSpell += (sender, castSpellArgs) => { if (castSpellArgs.Slot == SpellSlot.Recall) { Variables.Orbwalker.ActiveMode = OrbwalkingMode.None; } }; Obj_AI_Base.OnProcessSpellCast += (sender, spellCastArgs) => { if (Variables.Orbwalker.ActiveMode != OrbwalkingMode.Combo && spellCastArgs.Target != null && spellCastArgs.Target.IsMe) { if (sender is Obj_AI_Minion) { AttackedByMinionsFlag = true; DelayAction.Add(350, () => AttackedByMinionsFlag = false); } if (sender is Obj_AI_Turret) { AttackedByTurretFlag = true; DelayAction.Add(500, () => AttackedByTurretFlag = false); } } }; Game.OnUpdate += args => { if (ObjectManager.Player.IsRecalling() || (ObjectManager.Player.InFountain() && ObjectManager.Player.HealthPercent < 95)) { Variables.Orbwalker.ActiveMode = OrbwalkingMode.None; return; } if (ObjectManager.Player.Position.IsDangerousPosition()) { AttackedByMinionsFlag = true; DelayAction.Add(350, () => AttackedByMinionsFlag = false); } }; Variables.Orbwalker.OnAction += (sender, args) => { if (ObjectManager.Player.IsRecalling()) { args.Process = false; Variables.Orbwalker.ActiveMode = OrbwalkingMode.None; } if (Environment.TickCount - _lastAfkCheckTime > 30000) { _lastAfkCheckTime = Environment.TickCount; if (_lastAfkCheckPosition.Distance(ObjectManager.Player.ServerPosition) < 400) { var pos = new Utility.Geometry.Circle(ObjectManager.Player.Position.ToVector2(), 500).ToPolygon().GetRandomPointInPolygon(); pos.WalkToPoint(OrbwalkingMode.None, true); } _lastAfkCheckPosition = ObjectManager.Player.ServerPosition; } }; }; }
public AutoLeveler(int[] tree) { autoLevel = new AutoLevel(tree); AutoLevel.Enable(); }
/// <summary> /// 0-delay initialization /// </summary> public static void DoFullInitialization() { Core.MainMenu = new Menu("MySharpSupport", "mysharpsupport", true); Core.MainMenu.AddItem( new MenuItem("mycarryis", "ADC to Follow").SetValue( new StringList( ObjectManager.Get <Obj_AI_Hero>() .Where(h => h.IsAlly && !h.IsMe) .OrderByDescending(a => a.Spellbook.Spells.Any(s => s.Name == "SummonerHeal")) .Select(hero => hero.ChampionName) .ToArray()))); Core.MainMenu.AddItem( new MenuItem("maxdistfromcarry", "Max Distance from Carry: ").SetValue( new Slider( Math.Min( Math.Min((int)ObjectManager.Player.GetSpell(SpellSlot.Q).SData.CastRange, (int)ObjectManager.Player.GetSpell(SpellSlot.W).SData.CastRange), (int)ObjectManager.Player.GetSpell(SpellSlot.E).SData.CastRange), 100, 800))); Core.MainMenu.AddItem( new MenuItem("startingitem", "Starting Item").SetValue( new StringList(new[] { "AncientCoin", "RelicShield", "SpellthiefsEdge" }))); Core.MainMenu.AddItem( new MenuItem("firstitem", "First Item").SetValue( new StringList(new[] { "Sightstone", "TalismanOfAscension", "FrostQueensClaim", "FaceOfTheMountain", "ZekesHarbinger", "LocketOfTheIronSolari", "MikaelsCrucible", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddItem( new MenuItem("seconditem", "Second Item").SetValue( new StringList(new[] { "TalismanOfAscension", "Sightstone", "FrostQueensClaim", "FaceOfTheMountain", "ZekesHarbinger", "LocketOfTheIronSolari", "MikaelsCrucible", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddItem( new MenuItem("thirditem", "Third Item").SetValue( new StringList(new[] { "ZekesHarbinger", "TalismanOfAscension", "Sightstone", "FrostQueensClaim", "FaceOfTheMountain", "LocketOfTheIronSolari", "MikaelsCrucible", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddItem( new MenuItem("fourthitem", "Fourth Item").SetValue( new StringList(new[] { "TalismanOfAscension", "Sightstone", "FrostQueensClaim", "FaceOfTheMountain", "ZekesHarbinger", "LocketOfTheIronSolari", "MikaelsCrucible", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddItem( new MenuItem("fifthitem", "Fifth Item").SetValue( new StringList(new[] { "LocketOfTheIronSolari", "TalismanOfAscension", "Sightstone", "FrostQueensClaim", "FaceOfTheMountain", "ZekesHarbinger", "MikaelsCrucible", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddItem( new MenuItem("sixthitem", "Sixth Item").SetValue( new StringList(new[] { "MikaelsCrucible", "LocketOfTheIronSolari", "TalismanOfAscension", "Sightstone", "FrostQueensClaim", "FaceOfTheMountain", "ZekesHarbinger", "ZhonyasHourglass", "Morellonomicon", "RodOfAges" }))); Core.MainMenu.AddToMainMenu(); Game.OnUpdate += Core.OnUpdate; Game.OnChat += ChatCommands.OnChat; new AutoLevel(TreesAutoLevel.GetSequence().Select(l => l - 1)); AutoLevel.Enable(); }