Exemple #1
0
    private void Start()
    {
        inside  = false;
        created = false;

        SetMaterials(false);
        augmentationManager = augmentationCenter.GetComponent <AugmentationManager>();
    }
Exemple #2
0
    private void Start()
    {
        inside  = false;
        created = false;

        SetMaterials(false);
        augmentationManager = augmentationCenter.GetComponent <AugmentationManager>();
        anchorManager       = FindObjectOfType <ARAnchorManager>();
    }
Exemple #3
0
    void Start()
    {
        augmentationManager = GameObject.FindObjectOfType <AugmentationManager>();

        buttons = new RectTransform[transform.childCount];

        for (int i = 0; i < transform.childCount; i++)
        {
            buttons[i] = transform.GetChild(i).GetComponent <RectTransform>();
        }

        // Make sure all buttons are in default size
        ResetButtons();

        // Set the first element to the default active button
        buttons[0].sizeDelta = activeButtonSize;
    }