Exemple #1
0
 public static float AugTimeLeftEnergyMax(this AugmentController aug, long energy)
 {
     return((float)(1.0 / (double)aug.getAugProgressPerTick(energy) / 50.0));
 }
Exemple #2
0
 public static float AugTimeLeftEnergy(this AugmentController aug, long energy)
 {
     return((float)((1.0 - (double)aug.character.augments.augs[aug.id].augProgress) / (double)aug.getAugProgressPerTick(energy) / 50.0));
 }