static public void TransitionToScene(string scene, float duration, FadeColor fadeColor, AudioSourceExtended[] audio, SceneTransitionCallback callback = null) { TransitionToScene(scene, duration, fadeColor, callback); AudioUtils.FadeOutAudio(audio, duration); }
static public void TransitionToScene(string scene, AudioSourceExtended[] audio, SceneTransitionCallback callback = null) { TransitionToScene(scene, DEFAULT_DURATION, FadeColor.Black, callback); AudioUtils.FadeOutAudio(audio, DEFAULT_DURATION); }