/// <summary>
 /// Stops the playback.
 /// </summary>
 /// <remarks>
 /// You may need to stop or pause playing a sound when your app is paused.
 /// </remarks>
 public void Stop()
 {
     if (_player.State == PlayerState.Playing)
     {
         _player.Stop();
         _streamPolicy.ReleaseFocus(AudioStreamFocusOptions.Playback, AudioStreamBehaviors.Fading, null);
     }
 }
Exemple #2
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        /// <summary>
        /// Asynchronously stops ringing
        /// </summary>
        public void StopSound()
        {
            if (player != null)
            {
                player.Stop();
                player.Unprepare();
                audioStreamPolicy.ReleaseFocus(AudioStreamFocusOptions.Playback, AudioStreamBehaviors.NoResume, null);
                player.Dispose();
                player = null;
            }

            if (audioStreamPolicy != null)
            {
                audioStreamPolicy.Dispose();
            }
        }