void Awake() { povozenOtrok = Instantiate (povozenaRaca) as GameObject; //povozenOtrok.SetActive (false); audio2 = GameObject.Find("Audio").GetComponent<AudioSkripta>(); }
void Awake() { povozenOtrok = Instantiate(povozenaRaca) as GameObject; //povozenOtrok.SetActive (false); audio2 = GameObject.Find("Audio").GetComponent <AudioSkripta>(); }