// Use this for initialization void Start() { puntos = GameObject.FindObjectOfType <Score>(); Pausa = GameObject.FindObjectOfType <MenuPause>(); reproductorAudio = GameObject.FindObjectOfType <AudioReproductor>(); }
// Use this for initialization void Start() { puntos = GameObject.FindObjectOfType <Score>(); Pausa = GameObject.FindObjectOfType <MenuPause>(); reproductorAudio = GameObject.FindObjectOfType <AudioReproductor>(); }