private void StoppedPlayerEventHandler(object sender, StoppedPlayerEventArgs e)
 {
     _playerState = AudioPlayer.AudioPlayerState.Stopped;
     if (e.type.Equals("EOF"))
     {
         if (e.nextSongType.Equals("NEXT"))
         {
             songStoppedArgs = "EOF_NEXT";
         }
         else if (e.nextSongType.Equals("PREV"))
         {
             songStoppedArgs = "EOF_NEXT";
         }
         else
         {
             songStoppedArgs = "EOF_PREV";
         }
     }
     else if (e.type.Equals("USR"))
     {
         songStoppedArgs = "USR";
     }
 }
 private void PausedPlayerEventHandler(object sender, PausedPlayerEventArgs e)
 {
     _playerState = AudioPlayer.AudioPlayerState.Paused;
 }
 private void StartingPlayingEventHandler(object sender, StartedPlayerEventArgs e)
 {
     _playerState = AudioPlayer.AudioPlayerState.Playing;
 }