private void StoppedPlayerEventHandler(object sender, StoppedPlayerEventArgs e) { _playerState = AudioPlayer.AudioPlayerState.Stopped; if (e.type.Equals("EOF")) { if (e.nextSongType.Equals("NEXT")) { songStoppedArgs = "EOF_NEXT"; } else if (e.nextSongType.Equals("PREV")) { songStoppedArgs = "EOF_NEXT"; } else { songStoppedArgs = "EOF_PREV"; } } else if (e.type.Equals("USR")) { songStoppedArgs = "USR"; } }
private void PausedPlayerEventHandler(object sender, PausedPlayerEventArgs e) { _playerState = AudioPlayer.AudioPlayerState.Paused; }
private void StartingPlayingEventHandler(object sender, StartedPlayerEventArgs e) { _playerState = AudioPlayer.AudioPlayerState.Playing; }