public float GetMixerVolume(AudioMixerExposedParameter parameter) { float mixerVolume; AudioMixer.GetFloat(parameter.ToString(), out mixerVolume); return(mixerVolume); }
public void SetMixerVolume(AudioMixerExposedParameter parameter, float volume) { if (parameter != AudioMixerExposedParameter.Master || !isPaused) { AudioMixer.SetFloat(parameter.ToString(), volume); } if (parameter == AudioMixerExposedParameter.Master) { masterVolume = volume; } }