private void OnBtnAccept() { audioMgr.ChangeMusicVolume((int)BgmSlider.value); audioMgr.ChangeSoundVolume((int)SfxSlider.value); SettingSaveData.IsChinese = ToggleCN.isOn; // 更新语言选择 GameMainProgram.Instance.gameDataMgr.SaveSetting(); //SaveSetting GameMainProgram.Instance.uiManager.CloseUIForms("Setting"); }