Exemple #1
0
        void DisconnectAudioStream()
        {
            if (_microphoneStream != null)
            {
                // Destroy AudioPreprocessorPlaybackListener
                if (_audioPreprocessorPlaybackListener != null)
                {
                    Destroy(_audioPreprocessorPlaybackListener);
                    _audioPreprocessorPlaybackListener = null;
                }

                // Dispose of audio preprocessor
                if (_audioPreprocessor != null)
                {
                    _audioPreprocessor.Dispose();
                    _audioPreprocessor = null;
                }

                // Close microphone stream
                _microphoneStream.Close();

                // Dispose microphone device
                if (_oculusMicrophoneDevice != null)
                {
                    _oculusMicrophoneDevice.Stop();
                    _oculusMicrophoneDevice.Dispose();
                    _oculusMicrophoneDevice = null;
                }
                if (_nativeMicrophoneDevice != null)
                {
                    _nativeMicrophoneDevice.Stop();
                    _nativeMicrophoneDevice.Dispose();
                    _nativeMicrophoneDevice = null;
                }
                if (_unityMicrophoneDevice != null)
                {
                    _unityMicrophoneDevice.Dispose();
                    _unityMicrophoneDevice = null;
                }

                // Clean up
                _unityMicrophoneDeviceDataReader = null;
                _microphoneStream = null;
            }

            // Remove audio output
            if (_audioOutput != null)
            {
                _audioOutput.Stop();
                Destroy(_audioOutput);
                _audioOutput = null;
            }
        }