public void SeSoundLoad(AudioController.Se audioClip, out GameObject go, float volme) { audioC.SeSoundPlay(audioClip, out go, volme); }
public void SeSoundLoad(AudioController.Se audioClip, out GameObject go) { audioC.SeSoundPlay(audioClip, out go); }
public void SeSoundLoad(AudioController.Se audioClip, float volme) { audioC.SeSoundPlay(audioClip, volme); }
//音源関係 public void SeSoundLoad(AudioController.Se audioClip) { audioC.SeSoundPlay(audioClip); }