public AudioClipData(UnityEngine.AudioClip v) { audioClipVal = v; audioClipRef = null; }
public void SetValue(AudioClipVariable value) { Value = value.Value; }
public AudioClipData(UnityEngine.AudioClip v) { audioClipVal = v; audioClipRef = null; }
public void SetValue(AudioClipVariable value) { Value = value.Value; }