private void OnEnable() { LogSystem.InstallDefaultReactors(); AudioClipUtil.StartDestroyQueue(); if (m_StatusText != null) { m_StatusText.text = "READY"; } }
private void StartRecording() { if (m_RecordingRoutine == 0) { AudioClipUtil.StartDestroyQueue(); m_RecordingRoutine = Runnable.Run(RecordingHandler()); m_ActivateOutput.SendData(new BooleanData(true)); if (m_StatusText != null) { m_StatusText.text = "RECORDING"; } } }