Exemple #1
0
 private void Start()
 {
     oCurrentScale      = this.transform.localScale;
     oMaxScale          = oCurrentScale.x * oChangeScaleCoef + oCurrentScale.x;
     oMinScale          = oCurrentScale.x - oCurrentScale.x * oChangeScaleCoef;
     tempScaleCoefArray = new float[2];
     pScaleCoefArray    = new float[2];
     LinearCoefSelection(AudioAnalysis.GetMaxSoundCoef(), AudioAnalysis.GetMinSoundCoef(), oMaxScale, oMinScale, pScaleCoefArray);
 }
Exemple #2
0
    private float GetScaleSoundHigher(float soundValue)
    {
        float lowBorder, highBorder;
        float minSoundCoef = AudioAnalysis.GetMinSoundCoef();
        float maxSoundCoef = AudioAnalysis.GetMaxSoundCoef();
        float x            = soundValue / maxSoundCoef;

        if (soundValue % maxSoundCoef > 0)
        {
            x++;
        }
        highBorder = (int)x * maxSoundCoef;
        lowBorder  = (int)x * minSoundCoef;
        LinearCoefSelection(highBorder, lowBorder, oMaxScale, oMinScale, tempScaleCoefArray);
        return(UpdateValueWithLinearCoef(tempScaleCoefArray, soundValue));
    }
Exemple #3
0
 private float CountNewScaleValue(float soundValue)
 {
     if (soundValue > AudioAnalysis.GetMaxSoundCoef())
     {
         //return GetScaleSoundHigher(soundValue);
         return(0);
     }
     else if (soundValue < AudioAnalysis.GetMinSoundCoef())
     {
         return(0);
     }
     else
     {
         return(UpdateValueWithLinearCoef(pScaleCoefArray, soundValue));
     }
 }