protected virtual async Task <Audio.AudioRequest> GetCheerAudioRequest( Database.User cheerer, string message, int quantity) { Audio.AudioRequest soundEffectRequest = null; Audio.AudioRequest ttsRequest = null; if (soundEffectSystem.HasSoundEffects()) { Audio.SoundEffect cheerSoundEffect = soundEffectSystem.GetSoundEffectByName("FF7 Purchase"); if (cheerSoundEffect is null) { communication.SendWarningMessage($"Expected Cheer SoundEffect not found. Defaulting to first"); cheerSoundEffect = soundEffectSystem.GetSoundEffectByName(soundEffectSystem.GetSoundEffects()[0]); } soundEffectRequest = new Audio.SoundEffectRequest(cheerSoundEffect); } if (!string.IsNullOrWhiteSpace(message)) { ttsRequest = await ttsRenderer.TTSRequest( voicePreference : cheerer.TTSVoicePreference, pitchPreference : cheerer.TTSPitchPreference, effectsChain : audioEffectSystem.SafeParse(cheerer.TTSEffectsChain), ttsText : message); } return(JoinRequests(300, soundEffectRequest, ttsRequest)); }
protected virtual async Task <Audio.AudioRequest> GetSubscriberAudioRequest( Database.User subscriber, string message, int monthCount, int tier) { Audio.AudioRequest soundEffectRequest = null; Audio.AudioRequest ttsRequest = null; if (soundEffectSystem.HasSoundEffects()) { Audio.SoundEffect subSoundEffect = soundEffectSystem.GetSoundEffectByName("SMW PowerUp"); if (subSoundEffect is null) { communication.SendWarningMessage($"Expected Sub SoundEffect not found. Defaulting to first sound effect."); subSoundEffect = soundEffectSystem.GetSoundEffectByName(soundEffectSystem.GetSoundEffects()[0]); } soundEffectRequest = new Audio.SoundEffectRequest(subSoundEffect); } if (!string.IsNullOrWhiteSpace(message)) { ttsRequest = await ttsRenderer.TTSRequest( voicePreference : subscriber.TTSVoicePreference, pitchPreference : subscriber.TTSPitchPreference, effectsChain : audioEffectSystem.SafeParse(subscriber.TTSEffectsChain), ttsText : message); } return(JoinRequests(300, soundEffectRequest, ttsRequest)); }
public FullActivityRequest( FullActivityProvider fullActivityProvider, string description, NotificationMessage notificationMessage = null, Audio.AudioRequest audioRequest = null, MarqueeMessage marqueeMessage = null) { this.fullActivityProvider = fullActivityProvider; this.description = description; NotificationMessage = notificationMessage; AudioRequest = audioRequest; MarqueeMessage = marqueeMessage; }
protected virtual Task <Audio.AudioRequest> GetFollowAudioRequest(Database.User follower) { Audio.AudioRequest soundEffectRequest = null; if (soundEffectSystem.HasSoundEffects()) { Audio.SoundEffect raidSoundEffect = soundEffectSystem.GetSoundEffectByName("SMW MessageBlock"); if (raidSoundEffect is null) { communication.SendWarningMessage($"Expected Follow SoundEffect not found. Defaulting to first"); raidSoundEffect = soundEffectSystem.GetSoundEffectByName(soundEffectSystem.GetSoundEffects()[0]); } soundEffectRequest = new Audio.SoundEffectRequest(raidSoundEffect); } return(Task.FromResult(soundEffectRequest)); }
protected virtual Task <Audio.AudioRequest> GetRaidAudioRequest( Database.User raider, int count) { Audio.AudioRequest soundEffectRequest = null; if (soundEffectSystem.HasSoundEffects()) { Audio.SoundEffect raidSoundEffect = soundEffectSystem.GetSoundEffectByName("SMW CastleClear"); if (raidSoundEffect is null) { communication.SendWarningMessage($"Expected Raid SoundEffect not found. Defaulting to first"); raidSoundEffect = soundEffectSystem.GetSoundEffectByName(soundEffectSystem.GetSoundEffects()[0]); } soundEffectRequest = new Audio.SoundEffectRequest(raidSoundEffect); } return(Task.FromResult(soundEffectRequest)); }
protected virtual Task <Audio.AudioRequest> GetAnonGiftSubAudioRequest( Database.User recipient, int tier, int months) { Audio.AudioRequest soundEffectRequest = null; if (soundEffectSystem.HasSoundEffects()) { Audio.SoundEffect raidSoundEffect = soundEffectSystem.GetSoundEffectByName("SMW PowerUp"); if (raidSoundEffect is null) { communication.SendWarningMessage($"Expected GiftSub SoundEffect not found. Defaulting to first"); raidSoundEffect = soundEffectSystem.GetSoundEffectByName(soundEffectSystem.GetSoundEffects()[0]); } soundEffectRequest = new Audio.SoundEffectRequest(raidSoundEffect); } return(Task.FromResult(soundEffectRequest)); }