protected override void OnLoadSuccess() { base.OnLoadSuccess(); mCtrl = mCtrlBase as AttributeCtrl; mParam = mOpenParam as AttributeParam; mCtrl.Des.text = mParam.Des; mCtrl.CloseButton.onClick.AddListener(OnCloseClick); }
private void OnclickAtteibute() { var param = new AttributeParam { Des = "您的幸运值:MAX" }; GameUIManager.GetInstance().OpenUI(typeof(AttributeScreen), param); }