public void Attack(IUiCharacter agreessor, IUiCharacter blocker)
        {
            var attackData = new AttackMechanics.RuntimeAttackData
            {
                Agressor = agreessor.Data.RuntimeData,
                Blocker  = blocker.Data.RuntimeData
            };

            Controller.PlayerController.Attack(attackData);
        }
Exemple #2
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 public void Attack(AttackMechanics.RuntimeAttackData attackData) => GameData.RuntimeGame.Attack(attackData);