Exemple #1
0
        public void Play(int nrMoves)
        {
            var random = new Random();

            while (nrMoves > 0)
            {
                var alivePieces = ChessPieces.Where(c => c.IsAlive);
                var randomPiece = alivePieces.ElementAt(random.Next(alivePieces.Count()));

                var commands = MovementCommands.Where(c => c.Item1 == randomPiece.GetType()).Select(c => c.Item2).ToList();

                var validPositions = GetValidPositions(randomPiece, commands);
                if (validPositions.Count() == 0)
                {
                    continue;
                }

                var appliedMove   = validPositions.ElementAt(random.Next(validPositions.Count()));
                var existingPiece = PieceAlreadyExists(appliedMove);
                if (existingPiece != null)
                {
                    AttackCommand.ExecuteCommnad(randomPiece, existingPiece);
                    NotifyAllObservers();
                }
                else
                {
                    randomPiece.Position.X = appliedMove.X;
                    randomPiece.Position.Y = appliedMove.Y;
                }
                nrMoves--;
            }
        }