public void TestVariantEnd()
 {
     Piece[][] board = new Piece[8][]
     {
         new[] { rb, nb, bb, qb, kb, bb, nb, rb },
         new[] { o, pb, pb, pb, o, pb, pb, pb },
         new[] { pb, o, o, o, pb, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, pw, qw, o },
         new[] { pw, pw, pw, pw, o, pw, pw, pw },
         new[] { rw, nw, bw, o, kw, bw, nw, rw }
     };
     AtomicChessGame game = new AtomicChessGame(board, Player.White);
     game.ApplyMove(new Move("F3", "F7", Player.White), true);
     Assert.True(game.KingIsGone(Player.Black));
     Assert.True(game.IsWinner(Player.White));
 }
        public void TestVariantEnd()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { rb, nb, bb, qb, kb, bb, nb, rb },
                new[] { o, pb, pb, pb, o, pb, pb, pb },
                new[] { pb, o, o, o, pb, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, pw, qw, o },
                new[] { pw, pw, pw, pw, o, pw, pw, pw },
                new[] { rw, nw, bw, o, kw, bw, nw, rw }
            };
            AtomicChessGame game = new AtomicChessGame(board, Player.White);

            game.ApplyMove(new Move("F3", "F7", Player.White), true);
            Assert.True(game.KingIsGone(Player.Black));
            Assert.True(game.IsWinner(Player.White));
        }