public static void Hide(AtkCollisionNode *node) => Hide((AtkResNode *)node);
public static void SetPosition(AtkCollisionNode *node, float?x, float?y) => SetPosition((AtkResNode *)node, x, y);
public static void Show(AtkCollisionNode *node) => Show((AtkResNode *)node);
public static void SetSize(AtkCollisionNode *node, int?w, int?h) => SetSize((AtkResNode *)node, w, h);
public static void SetScale(AtkCollisionNode *node, float?scaleX, float?scaleY) => SetScale((AtkResNode *)node, scaleX, scaleY);