public AmdGpu(AtiAdlxx.ADLAdapterInfo adapterInfo, ISettings settings) : base(adapterInfo.AdapterName.Trim(), new Identifier("gpu-amd", adapterInfo.AdapterIndex.ToString(CultureInfo.InvariantCulture)), settings) { _adapterIndex = adapterInfo.AdapterIndex; BusNumber = adapterInfo.BusNumber; DeviceNumber = adapterInfo.DeviceNumber; _temperatureCore = new Sensor("GPU Core", 0, SensorType.Temperature, this, settings); _temperatureMemory = new Sensor("GPU Memory", 1, SensorType.Temperature, this, settings); _temperatureVddc = new Sensor("GPU VR VDDC", 2, SensorType.Temperature, this, settings); _temperatureMvdd = new Sensor("GPU VR MVDD", 3, SensorType.Temperature, this, settings); _temperatureSoC = new Sensor("GPU VR SoC", 4, SensorType.Temperature, this, settings); _temperatureLiquid = new Sensor("GPU Liquid", 5, SensorType.Temperature, this, settings); _temperaturePlx = new Sensor("GPU PLX", 6, SensorType.Temperature, this, settings); _temperatureHotSpot = new Sensor("GPU Hot Spot", 7, SensorType.Temperature, this, settings); _coreClock = new Sensor("GPU Core", 0, SensorType.Clock, this, settings); _socClock = new Sensor("GPU SoC", 1, SensorType.Clock, this, settings); _memoryClock = new Sensor("GPU Memory", 2, SensorType.Clock, this, settings); _fan = new Sensor("GPU Fan", 0, SensorType.Fan, this, settings); _coreVoltage = new Sensor("GPU Core", 0, SensorType.Voltage, this, settings); _memoryVoltage = new Sensor("GPU Memory", 1, SensorType.Voltage, this, settings); _socVoltage = new Sensor("GPU SoC", 2, SensorType.Voltage, this, settings); _coreLoad = new Sensor("GPU Core", 0, SensorType.Load, this, settings); _memoryLoad = new Sensor("GPU Memory", 1, SensorType.Load, this, settings); _controlSensor = new Sensor("GPU Fan", 0, SensorType.Control, this, settings); _powerCore = new Sensor("GPU Core", 0, SensorType.Power, this, settings); _powerPpt = new Sensor("GPU PPT", 1, SensorType.Power, this, settings); _powerSoC = new Sensor("GPU SoC", 2, SensorType.Power, this, settings); _powerTotal = new Sensor("GPU Package", 3, SensorType.Power, this, settings); _fullscreenFps = new Sensor("Fullscreen FPS", 0, SensorType.Factor, this, settings); if (!Software.OperatingSystem.IsUnix) { string[] deviceIds = D3DDisplayDevice.GetDeviceIdentifiers(); if (deviceIds != null) { foreach (string deviceId in deviceIds) { string actualDeviceId = D3DDisplayDevice.GetActualDeviceIdentifier(deviceId); if ((actualDeviceId.IndexOf(adapterInfo.PNPString, StringComparison.OrdinalIgnoreCase) != -1 || adapterInfo.PNPString.IndexOf(actualDeviceId, StringComparison.OrdinalIgnoreCase) != -1) && D3DDisplayDevice.GetDeviceInfoByIdentifier(deviceId, out D3DDisplayDevice.D3DDeviceInfo deviceInfo)) { _d3dDeviceId = deviceId; int nodeSensorIndex = 2; int memorySensorIndex = 0; _gpuDedicatedMemoryUsage = new Sensor("D3D Dedicated Memory Used", memorySensorIndex++, SensorType.SmallData, this, settings); _gpuSharedMemoryUsage = new Sensor("D3D Shared Memory Used", memorySensorIndex, SensorType.SmallData, this, settings); _gpuNodeUsage = new Sensor[deviceInfo.Nodes.Length]; _gpuNodeUsagePrevValue = new long[deviceInfo.Nodes.Length]; _gpuNodeUsagePrevTick = new DateTime[deviceInfo.Nodes.Length]; foreach (D3DDisplayDevice.D3DDeviceNodeInfo node in deviceInfo.Nodes.OrderBy(x => x.Name)) { _gpuNodeUsage[node.Id] = new Sensor(node.Name, nodeSensorIndex++, SensorType.Load, this, settings); _gpuNodeUsagePrevValue[node.Id] = node.RunningTime; _gpuNodeUsagePrevTick[node.Id] = node.QueryTime; } break; } } } } int supported = 0; int enabled = 0; int version = 0; if (AtiAdlxx.ADL_Method_Exists("ADL2_Adapter_FrameMetrics_Caps") && AtiAdlxx.ADL2_Adapter_FrameMetrics_Caps(_context, _adapterIndex, ref supported) == AtiAdlxx.ADLStatus.ADL_OK) { if (supported == AtiAdlxx.ADL_TRUE && AtiAdlxx.ADL2_Adapter_FrameMetrics_Start(_context, _adapterIndex, 0) == AtiAdlxx.ADLStatus.ADL_OK) { _frameMetricsStarted = true; _fullscreenFps.Value = -1; ActivateSensor(_fullscreenFps); } } if (AtiAdlxx.ADL_Overdrive_Caps(_adapterIndex, ref supported, ref enabled, ref version) == AtiAdlxx.ADLStatus.ADL_OK) { _overdriveApiSupported = supported == AtiAdlxx.ADL_TRUE; _currentOverdriveApiLevel = version; } else { _currentOverdriveApiLevel = -1; } if (_currentOverdriveApiLevel >= 5) { if (AtiAdlxx.ADL2_Main_Control_Create(AtiAdlxx.Main_Memory_Alloc, _adapterIndex, ref _context) != AtiAdlxx.ADLStatus.ADL_OK) { _context = IntPtr.Zero; } } AtiAdlxx.ADLFanSpeedInfo fanSpeedInfo = new(); if (AtiAdlxx.ADL_Overdrive5_FanSpeedInfo_Get(_adapterIndex, 0, ref fanSpeedInfo) != AtiAdlxx.ADLStatus.ADL_OK) { fanSpeedInfo.MaxPercent = 100; fanSpeedInfo.MinPercent = 0; } _fanControl = new Control(_controlSensor, settings, fanSpeedInfo.MinPercent, fanSpeedInfo.MaxPercent); _fanControl.ControlModeChanged += ControlModeChanged; _fanControl.SoftwareControlValueChanged += SoftwareControlValueChanged; ControlModeChanged(_fanControl); _controlSensor.Control = _fanControl; Update(); }
public override void Update() { if (_d3dDeviceId != null && D3DDisplayDevice.GetDeviceInfoByIdentifier(_d3dDeviceId, out D3DDisplayDevice.D3DDeviceInfo deviceInfo)) { _gpuDedicatedMemoryUsage.Value = 1f * deviceInfo.GpuDedicatedUsed / 1024 / 1024; _gpuSharedMemoryUsage.Value = 1f * deviceInfo.GpuSharedUsed / 1024 / 1024; ActivateSensor(_gpuDedicatedMemoryUsage); ActivateSensor(_gpuSharedMemoryUsage); foreach (D3DDisplayDevice.D3DDeviceNodeInfo node in deviceInfo.Nodes) { long runningTimeDiff = node.RunningTime - _gpuNodeUsagePrevValue[node.Id]; long timeDiff = node.QueryTime.Ticks - _gpuNodeUsagePrevTick[node.Id].Ticks; _gpuNodeUsage[node.Id].Value = 100f * runningTimeDiff / timeDiff; _gpuNodeUsagePrevValue[node.Id] = node.RunningTime; _gpuNodeUsagePrevTick[node.Id] = node.QueryTime; ActivateSensor(_gpuNodeUsage[node.Id]); } } if (_frameMetricsStarted) { float framesPerSecond = 0; if (AtiAdlxx.ADL2_Adapter_FrameMetrics_Get(_context, _adapterIndex, 0, ref framesPerSecond) == AtiAdlxx.ADLStatus.ADL_OK) { _fullscreenFps.Value = framesPerSecond; } } if (_overdriveApiSupported) { GetOD5Temperature(_temperatureCore); GetOD5FanSpeed(AtiAdlxx.ADL_DL_FANCTRL_SPEED_TYPE_RPM, _fan); GetOD5FanSpeed(AtiAdlxx.ADL_DL_FANCTRL_SPEED_TYPE_PERCENT, _controlSensor); GetOD5CurrentActivity(); if (_currentOverdriveApiLevel >= 6) { GetOD6Power(AtiAdlxx.ADLODNCurrentPowerType.ODN_GPU_TOTAL_POWER, _powerTotal); GetOD6Power(AtiAdlxx.ADLODNCurrentPowerType.ODN_GPU_PPT_POWER, _powerPpt); GetOD6Power(AtiAdlxx.ADLODNCurrentPowerType.ODN_GPU_SOCKET_POWER, _powerSoC); GetOD6Power(AtiAdlxx.ADLODNCurrentPowerType.ODN_GPU_CHIP_POWER, _powerCore); } if (_currentOverdriveApiLevel >= 7) { GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.EDGE, _temperatureCore, -256, 0.001, false); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.MEM, _temperatureMemory); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.VRVDDC, _temperatureVddc); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.VRMVDD, _temperatureMvdd); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.LIQUID, _temperatureLiquid); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.PLX, _temperaturePlx); GetODNTemperature(AtiAdlxx.ADLODNTemperatureType.HOTSPOT, _temperatureHotSpot); } } if (_currentOverdriveApiLevel >= 8 || !_overdriveApiSupported) { AtiAdlxx.ADLPMLogDataOutput logDataOutput = new(); _newQueryPmLogDataGetExists ??= AtiAdlxx.ADL_Method_Exists(nameof(AtiAdlxx.ADL2_New_QueryPMLogData_Get)); if (_newQueryPmLogDataGetExists == true && AtiAdlxx.ADL2_New_QueryPMLogData_Get(_context, _adapterIndex, ref logDataOutput) == AtiAdlxx.ADLStatus.ADL_OK) { GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_EDGE, _temperatureCore, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_MEM, _temperatureMemory, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_VRVDDC, _temperatureVddc, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_VRMVDD, _temperatureMvdd, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_LIQUID, _temperatureLiquid, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_PLX, _temperaturePlx, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_HOTSPOT, _temperatureHotSpot, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_TEMPERATURE_SOC, _temperatureSoC); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_CLK_GFXCLK, _coreClock, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_CLK_SOCCLK, _socClock); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_CLK_MEMCLK, _memoryClock, reset: false); const int fanRpmIndex = (int)AtiAdlxx.ADLSensorType.PMLOG_FAN_RPM; const int fanPercentageIndex = (int)AtiAdlxx.ADLSensorType.PMLOG_FAN_PERCENTAGE; if (logDataOutput.sensors.Length is > fanRpmIndex and > fanPercentageIndex && logDataOutput.sensors[fanRpmIndex].value != ushort.MaxValue && logDataOutput.sensors[fanRpmIndex].supported != 0) { _fan.Value = logDataOutput.sensors[fanRpmIndex].value; _controlSensor.Value = logDataOutput.sensors[fanPercentageIndex].value; ActivateSensor(_fan); ActivateSensor(_controlSensor); } GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_GFX_VOLTAGE, _coreVoltage, 0.001f, false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_SOC_VOLTAGE, _socVoltage, 0.001f); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_MEM_VOLTAGE, _memoryVoltage, 0.001f); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_INFO_ACTIVITY_GFX, _coreLoad, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_INFO_ACTIVITY_MEM, _memoryLoad); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_ASIC_POWER, _powerTotal, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_GFX_POWER, _powerCore, reset: false); GetPMLog(logDataOutput, AtiAdlxx.ADLSensorType.PMLOG_SOC_POWER, _powerSoC, reset: false); } } }