public void AysncJobCompletesOnCallback() { SteamClient client = new SteamClient(); AsyncJob<Callback> asyncJob = new AsyncJob<Callback>( client, 123 ); Task<Callback> asyncTask = asyncJob.ToTask(); client.PostCallback( new Callback { JobID = 123 } ); Assert.True( asyncTask.IsCompleted, "Async job should be completed after callback is posted" ); Assert.False( asyncTask.IsCanceled, "Async job should not be canceled after callback is posted" ); Assert.False( asyncTask.IsFaulted, "Async job should not be faulted after callback is posted" ); }
public void AsyncJobGivesBackCallback() { SteamClient client = new SteamClient(); AsyncJob <Callback> asyncJob = new AsyncJob <Callback>(client, 123); Task <Callback> jobTask = asyncJob.ToTask(); Callback ourCallback = new Callback { JobID = 123 }; client.PostCallback(ourCallback); Assert.Same(jobTask.Result, ourCallback); }
public async Task AsyncJobCancelsOnSetFailedTimeout() { SteamClient client = new SteamClient(); AsyncJob <Callback> asyncJob = new AsyncJob <Callback>(client, 123); Task <Callback> asyncTask = asyncJob.ToTask(); asyncJob.SetFailed(dueToRemoteFailure: false); Assert.True(asyncTask.IsCompleted, "Async job should be completed on message timeout"); Assert.True(asyncTask.IsCanceled, "Async job should be canceled on message timeout"); Assert.False(asyncTask.IsFaulted, "Async job should not be faulted on message timeout"); await Assert.ThrowsAsync(typeof(TaskCanceledException), async() => await asyncTask); }
public void AysncJobCompletesOnCallback() { SteamClient client = new SteamClient(); AsyncJob <Callback> asyncJob = new AsyncJob <Callback>(client, 123); Task <Callback> asyncTask = asyncJob.ToTask(); client.PostCallback(new Callback { JobID = 123 }); Assert.True(asyncTask.IsCompleted, "Async job should be completed after callback is posted"); Assert.False(asyncTask.IsCanceled, "Async job should not be canceled after callback is posted"); Assert.False(asyncTask.IsFaulted, "Async job should not be faulted after callback is posted"); }
public async Task AsyncJobThrowsFailureExceptionOnFailure() { SteamClient client = new SteamClient(); AsyncJob <Callback> asyncJob = new AsyncJob <Callback>(client, 123); Task <Callback> asyncTask = asyncJob.ToTask(); asyncJob.SetFailed(dueToRemoteFailure: true); Assert.True(asyncTask.IsCompleted, "Async job should be completed after job failure"); Assert.False(asyncTask.IsCanceled, "Async job should not be canceled after job failure"); Assert.True(asyncTask.IsFaulted, "Async job should be faulted after job failure"); await Assert.ThrowsAsync(typeof(AsyncJobFailedException), async() => await asyncTask); }
public async void AsyncJobCancelsOnSetFailedTimeout() { SteamClient client = new SteamClient(); AsyncJob<Callback> asyncJob = new AsyncJob<Callback>( client, 123 ); Task<Callback> asyncTask = asyncJob.ToTask(); asyncJob.SetFailed( dueToRemoteFailure: false ); Assert.True( asyncTask.IsCompleted, "Async job should be completed on message timeout" ); Assert.True( asyncTask.IsCanceled, "Async job should be canceled on message timeout" ); Assert.False( asyncTask.IsFaulted, "Async job should not be faulted on message timeout" ); await Assert.ThrowsAsync( typeof( TaskCanceledException ), async () => await asyncTask ); }
public async Task AsyncJobTimesout() { SteamClient client = new SteamClient(); client.jobManager.SetTimeoutsEnabled(true); AsyncJob <Callback> asyncJob = new AsyncJob <Callback>(client, 123); asyncJob.Timeout = TimeSpan.FromSeconds(1); Task <Callback> asyncTask = asyncJob.ToTask(); await Task.Delay(TimeSpan.FromSeconds(5)); Assert.True(asyncTask.IsCompleted, "Async job should be completed after 5 seconds of a 1 second job timeout"); Assert.True(asyncTask.IsCanceled, "Async job should be canceled after 5 seconds of a 1 second job timeout"); Assert.False(asyncTask.IsFaulted, "Async job should not be faulted after 5 seconds of a 1 second job timeout"); await Assert.ThrowsAsync(typeof(TaskCanceledException), async() => await asyncTask); }
public async Task AsyncJobContinuesAsynchronously() { SteamClient client = new SteamClient(); var asyncJob = new AsyncJob <Callback>(client, 123); var asyncTask = asyncJob.ToTask(); var continuationThreadID = -1; var continuation = asyncTask.ContinueWith(t => { continuationThreadID = Thread.CurrentThread.ManagedThreadId; }, TaskContinuationOptions.ExecuteSynchronously); var completionThreadID = Thread.CurrentThread.ManagedThreadId; asyncJob.AddResult(new Callback { JobID = 123 }); await continuation; Assert.NotEqual(-1, continuationThreadID); Assert.NotEqual(completionThreadID, continuationThreadID); }
public void AsyncJobContinuesAsynchronously() { SteamClient client = new SteamClient(); var asyncJob = new AsyncJob <Callback>(client, 123); var asyncTask = asyncJob.ToTask(); var continuationThreadID = -1; var continuation = asyncTask.ContinueWith(t => { continuationThreadID = Environment.CurrentManagedThreadId; }, TaskContinuationOptions.ExecuteSynchronously); var completionThreadID = Environment.CurrentManagedThreadId; asyncJob.AddResult(new Callback { JobID = 123 }); WaitForTaskWithoutRunningInline(continuation); Assert.NotEqual(-1, continuationThreadID); Assert.NotEqual(completionThreadID, continuationThreadID); }
public void AsyncJobGivesBackCallback() { SteamClient client = new SteamClient(); AsyncJob<Callback> asyncJob = new AsyncJob<Callback>( client, 123 ); Task<Callback> jobTask = asyncJob.ToTask(); Callback ourCallback = new Callback { JobID = 123 }; client.PostCallback( ourCallback ); Assert.Same( jobTask.Result, ourCallback ); }
public async void AsyncJobThrowsFailureExceptionOnFailure() { SteamClient client = new SteamClient(); AsyncJob<Callback> asyncJob = new AsyncJob<Callback>( client, 123 ); Task<Callback> asyncTask = asyncJob.ToTask(); asyncJob.SetFailed( dueToRemoteFailure: true ); Assert.True( asyncTask.IsCompleted, "Async job should be completed after job failure" ); Assert.False( asyncTask.IsCanceled, "Async job should not be canceled after job failure" ); Assert.True( asyncTask.IsFaulted, "Async job should be faulted after job failure" ); await Assert.ThrowsAsync( typeof( AsyncJobFailedException ), async () => await asyncTask ); }
public async void AsyncJobTimesout() { SteamClient client = new SteamClient(); client.jobManager.SetTimeoutsEnabled( true ); AsyncJob<Callback> asyncJob = new AsyncJob<Callback>( client, 123 ); asyncJob.Timeout = TimeSpan.FromSeconds( 1 ); Task<Callback> asyncTask = asyncJob.ToTask(); await Task.Delay( TimeSpan.FromSeconds( 5 ) ); Assert.True( asyncTask.IsCompleted, "Async job should be completed after 5 seconds of a 1 second job timeout" ); Assert.True( asyncTask.IsCanceled, "Async job should be canceled after 5 seconds of a 1 second job timeout" ); Assert.False( asyncTask.IsFaulted, "Async job should not be faulted after 5 seconds of a 1 second job timeout" ); await Assert.ThrowsAsync( typeof( TaskCanceledException ), async () => await asyncTask ); }