private void AsyncConnectBase() { if (_asyncClient != null) { return; } _asyncClient = new AsyncClient(_pipeName); _asyncClient.Connected += _asyncClient_Connected; _asyncClient.MessageRecieved += _asyncClient_MessageRecieved; _asyncClient.Disposed += _asyncClient_Disposed; _asyncClient.MessagSended += _asyncClient_MessagSended; _asyncClient.ConnectAsync(); }