private static void OnUpdate(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo.Execute(); } if (Config.IsChecked("bW") && Spells.W.CanCast() && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("AutoW.minMana")) { AutoW.Execute(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("Harass.minMana")) { Harass.Execute(); } if (Config.IsKeyPressed("assistedR")) { AssistedR.Execute(); } if (Config.IsKeyPressed("fleeBind")) { Orbwalking.MoveTo(Game.CursorPos); Flee.Execute(); } }
private static void OnUpdate(EventArgs args) { if (ObjectManager.Player.IsDead) { return; } if (Config.IsKeyPressed("assistedR")) { AssistedR.Execute(); } if (Config.IsChecked("eKillSteal")) { Automated.EKillSteal(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { Combo.Execute(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) { Harass.Execute(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear) { JungleClear.Execute(); LaneClear.Execute(); } if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) { LastHit.Execute(); } if (Config.IsChecked("autoEHarass") && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("manaToAutoHarass")) { Automated.AutoE(); } if (Config.IsChecked("autoQHarass") && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("manaToAutoHarass")) { Automated.AutoQ(); } if (Config.IsChecked("autoWHarass") && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("manaToAutoHarass")) { Automated.AutoW(); } if (Config.IsChecked("clearE") && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("manaClearE") && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo) { Automated.AutoClearE(); } if (Config.IsChecked("tearStackQ") && ObjectManager.Player.ManaPercent >= Config.GetSliderValue("manaTearStack") && Computed.HasTear() && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.None) { Automated.TearStack(); } }