public AsyncOperationHandle <SceneInstance> LoadSceneAsync( AssetReferenceSceneAsset sceneReference, LoadSceneMode loadMode, Action <DiContainer> extraBindings, LoadSceneRelationship containerMode) { return(LoadSceneAsync( sceneReference, loadMode, extraBindings, containerMode, null)); }
public AsyncOperationHandle <SceneInstance> LoadSceneAsync( AssetReferenceSceneAsset sceneReference, LoadSceneMode loadMode, Action <DiContainer> extraBindings, LoadSceneRelationship containerMode, Action <DiContainer> extraBindingsLate) { PrepareForLoadScene(loadMode, extraBindings, extraBindingsLate, containerMode); return(Addressables.LoadSceneAsync(sceneReference, loadMode)); }
public AsyncOperationHandle <SceneInstance> LoadSceneAsync(AssetReferenceSceneAsset sceneReference, LoadSceneMode loadMode) { return(LoadSceneAsync(sceneReference, loadMode, null)); }
public AsyncOperationHandle <SceneInstance> LoadSceneAsync(AssetReferenceSceneAsset sceneReference) { return(LoadSceneAsync(sceneReference, LoadSceneMode.Single)); }