public void Read(AssetReader reader) { Collider.Read(reader); if (IsReadDoubleColliderPath(reader.Version)) { m_colliderPaths = reader.ReadArrayDouble <IntPoint>(); } else { IntPoint[] colliderPaths = reader.ReadArray <IntPoint>(); m_colliderPaths = new IntPoint[][] { colliderPaths }; } reader.AlignStream(AlignType.Align4); }
public void Read(AssetReader reader) { m_paths = reader.ReadArrayDouble <Vector2f>(); reader.AlignStream(AlignType.Align4); }