/// <summary> /// 開く /// </summary> public static void Open(UserInformationDialogContent contentPrefab, TurretViewer turretViewerPrefab) { var selectedTurret = UserData.Get().GetSelectedTurretData(); var batteryData = Masters.BatteryDB.FindById(selectedTurret.batteryMasterId); var barrelData = Masters.BarrelDB.FindById(selectedTurret.barrelMasterId); var bulletData = Masters.BulletDB.FindById(selectedTurret.bulletMasterId); var loader = new AssetListLoader(); loader.Add <GameObject>(SharkDefine.GetBatteryPrefabPath(batteryData.key)); loader.Add <GameObject>(SharkDefine.GetBarrelPrefabPath(barrelData.key)); loader.Add <BulletBase>(SharkDefine.GetBulletPrefabPath(bulletData.key)); //ロード中はタッチブロック SharedUI.Instance.DisableTouch(); //ロード loader.Load(() => { //タッチブロック解除 SharedUI.Instance.EnableTouch(); //砲台表示 var turretViewer = Instantiate(turretViewerPrefab, null, false); turretViewer.BatteryKey = batteryData.key; turretViewer.BarrelKey = barrelData.key; turretViewer.BulletKey = bulletData.key; turretViewer.Reflesh(); turretViewer.StartShot(); //ダイアログ開く var dialog = SharedUI.Instance.ShowSimpleDialog(); dialog.closeButtonEnabled = true; dialog.titleText.text = Masters.LocalizeTextDB.Get("UserInformation"); var content = dialog.AddContent(contentPrefab); content.Set(loader, turretViewer); }); }
/// <summary> /// 開く /// </summary> public static void Open(SingleStageFishDictionaryDialogContent prefab, Master.ModelBase master) { List <FishDataEx> fishDataList = null; string worldKey = null; //シングルモードの場合 if (master is Master.SingleStageData) { var stageData = master as Master.SingleStageData; fishDataList = Masters.SingleStageFishDB .GetList() .Where(x => x.stageId == stageData.id) .Select(x => new FishDataEx(Masters.FishDB.FindById(x.fishId), x)) .ToList(); worldKey = Masters.SingleWorldDB.FindById(stageData.worldId).key; } //マルチモードの場合 else if (master is Master.MultiWorldData) { var worldData = master as Master.MultiWorldData; fishDataList = Masters.MultiStageFishDB .GetList() .Where(x => x.worldId == worldData.id) .Select(x => new FishDataEx(Masters.FishDB.FindById(x.fishId), x)) .ToList(); worldKey = worldData.key; } var loader = new AssetListLoader(fishDataList.Select(x => new AssetLoader <Sprite>(SharkDefine.GetFishThumbnailSpritePath(x.Item1.key)))); loader.Add <Sprite>(SharkDefine.GetZukanBgSpritePath(worldKey)); //ロード中のタッチブロック SharedUI.Instance.DisableTouch(); //ロード loader.Load(() => { //タッチブロック解除 SharedUI.Instance.EnableTouch(); //ダイアログ開く var dialog = SharedUI.Instance.ShowSimpleDialog(); var content = dialog.AddContent(prefab); content.Setup(dialog, fishDataList, loader, master); }); }