public void UpdateLoadProgress(AssetBundlesLoadedEvent e, SingleNode <ResourceLoadStatComponent> node) { ResourceLoadStatComponent component = node.component; component.BytesLoaded = component.BytesTotal; component.Progress = 1f; }
public void StartLoadAssetFromBundle(AssetBundlesLoadedEvent e, AssetDependenciesNode asset, [JoinAll] SingleNode <AssetBundleDatabaseComponent> db) { AsyncLoadingAssetComponent component = new AsyncLoadingAssetComponent { Request = CreateLoadAssetRequest(asset.assetReference.Reference, db.component, asset.assetBundlesLoadData) }; asset.Entity.AddComponent(component); asset.Entity.RemoveComponentIfPresent <LoadAssetBundlesRequestComponent>(); }
public void CompleteLoadAssetFromBundle(AssetBundlesLoadedEvent e, AssetDependenciesNode assetNode, [JoinAll] SingleNode <AssetBundleDatabaseComponent> db) { AssetInfo assetInfo = db.component.AssetBundleDatabase.GetAssetInfo(assetNode.assetReference.Reference.AssetGuid); Entity entity = assetNode.Entity; Object data = this.ResolveAsset(assetInfo, assetNode.assetBundlesLoadData.LoadedBundles); this.AttachResourceToEntity(data, assetInfo.ObjectName, entity); assetNode.assetReference.Reference.SetReference(data); this.CleanLoadingRequest(assetNode.Entity); }
public void Complete(AssetBundlesLoadedEvent e, PreloadNode loadingRequest) { base.DeleteEntity(loadingRequest.Entity); }