static int _m_MapAssetPath(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetsPathMapping gen_to_be_invoked = (AssetBundles.AssetsPathMapping)translator.FastGetCSObj(L, 1); { string _assetPath = LuaAPI.lua_tostring(L, 2); string _assetbundleName; string _assetName; bool gen_ret = gen_to_be_invoked.MapAssetPath(_assetPath, out _assetbundleName, out _assetName); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.lua_pushstring(L, _assetbundleName); LuaAPI.lua_pushstring(L, _assetName); return(3); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _g_get_AssetName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetsPathMapping gen_to_be_invoked = (AssetBundles.AssetsPathMapping)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.AssetName); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { AssetBundles.AssetsPathMapping gen_ret = new AssetBundles.AssetsPathMapping(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to AssetBundles.AssetsPathMapping constructor!")); }
static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetsPathMapping gen_to_be_invoked = (AssetBundles.AssetsPathMapping)translator.FastGetCSObj(L, 1); { string _content = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.Initialize(_content); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetAllAssetNames(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundles.AssetsPathMapping gen_to_be_invoked = (AssetBundles.AssetsPathMapping)translator.FastGetCSObj(L, 1); { string _assetbundleName = LuaAPI.lua_tostring(L, 2); System.Collections.Generic.List <string> gen_ret = gen_to_be_invoked.GetAllAssetNames(_assetbundleName); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }