public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { FName type1 = null, type2 = null; if (includeHeader) { type1 = reader.ReadFName(); type2 = reader.ReadFName(); PropertyGuid = reader.ReadPropertyGuid(); } int numKeysToRemove = reader.ReadInt32(); KeysToRemove = new PropertyData[numKeysToRemove]; for (int i = 0; i < numKeysToRemove; i++) { KeysToRemove[i] = MapTypeToClass(type1, Name, reader, 0, false, true); } int numEntries = reader.ReadInt32(); if (numEntries == 0) { KeyType = type1; ValueType = type2; } Value = ReadRawMap(reader, type1, type2, numEntries); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); Enum = new FPackageIndex(reader.ReadInt32()); UnderlyingProp = new FPackageIndex(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); ArrayDim = (EArrayDim)reader.ReadInt32(); ElementSize = reader.ReadInt32(); PropertyFlags = (EPropertyFlags)reader.ReadUInt64(); RepIndex = reader.ReadUInt16(); RepNotifyFunc = reader.ReadFName(); BlueprintReplicationCondition = (ELifetimeCondition)reader.ReadByte(); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } int numVals = reader.ReadInt32(); Value = new FMulticastDelegate[numVals]; for (int i = 0; i < numVals; i++) { Value[i] = new FMulticastDelegate(reader.ReadInt32(), reader.ReadFName()); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } int numEntries = reader.ReadInt32(); Value = new int[numEntries]; for (int i = 0; i < numEntries; i++) { Value[i] = reader.ReadInt32(); } }
public virtual void Read(AssetBinaryReader reader) { if (reader.Asset.GetCustomVersion <FFrameworkObjectVersion>() < FFrameworkObjectVersion.RemoveUField_Next) { Next = new FPackageIndex(reader.ReadInt32()); } }
/// <summary> /// Reads out the expression from a BinaryReader. /// </summary> /// <param name="reader">The BinaryReader to read from.</param> public override void Read(AssetBinaryReader reader) { MapProperty = ExpressionSerializer.ReadExpression(reader); int numEntries = reader.ReadInt32(); // Number of elements Elements = reader.ReadExpressionArray(EExprToken.EX_EndMap); }
/// <summary> /// Reads out the expression from a BinaryReader. /// </summary> /// <param name="reader">The BinaryReader to read from.</param> public override void Read(AssetBinaryReader reader) { InnerProperty = reader.XFERPTR(); int numEntries = reader.ReadInt32(); // Number of elements Elements = reader.ReadExpressionArray(EExprToken.EX_EndArrayConst); }
protected void ReadExpressionInput(AssetBinaryReader reader, bool includeHeader, long leng) { OutputIndex = reader.ReadInt32(); InputName = reader.ReadFName(); Extras = reader.ReadBytes(20); // always 0s ExpressionName = reader.ReadFName(); return; }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } if (reader.Asset.EngineVersion < UE4Version.VER_UE4_FTEXT_HISTORY) { CultureInvariantString = reader.ReadFString(); if (reader.Asset.EngineVersion >= UE4Version.VER_UE4_ADDED_NAMESPACE_AND_KEY_DATA_TO_FTEXT) { Namespace = reader.ReadFString(); Value = reader.ReadFString(); } else { Namespace = null; Value = reader.ReadFString(); } } Flags = (ETextFlag)reader.ReadUInt32(); if (reader.Asset.EngineVersion >= UE4Version.VER_UE4_FTEXT_HISTORY) { HistoryType = (TextHistoryType)reader.ReadSByte(); switch (HistoryType) { case TextHistoryType.None: Value = null; if (reader.Asset.GetCustomVersion <FEditorObjectVersion>() >= FEditorObjectVersion.CultureInvariantTextSerializationKeyStability) { bool bHasCultureInvariantString = reader.ReadInt32() == 1; if (bHasCultureInvariantString) { CultureInvariantString = reader.ReadFString(); } } break; case TextHistoryType.Base: Namespace = reader.ReadFString(); Value = reader.ReadFString(); CultureInvariantString = reader.ReadFString(); break; case TextHistoryType.StringTableEntry: TableId = reader.ReadFName(); Value = reader.ReadFString(); break; default: throw new NotImplementedException("Unimplemented reader for " + HistoryType.ToString()); } } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } Value = Color.FromArgb(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } Value = new FPackageIndex(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } ReadExpressionInput(reader, false, 0); reader.ReadInt32(); // always 0 Value = reader.ReadUInt32(); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); ArrayDim = (EArrayDim)reader.ReadInt32(); PropertyFlags = (EPropertyFlags)reader.ReadUInt64(); RepNotifyFunc = reader.ReadFName(); if (reader.Asset.GetCustomVersion <FReleaseObjectVersion>() >= FReleaseObjectVersion.PropertiesSerializeRepCondition) { BlueprintReplicationCondition = (ELifetimeCondition)reader.ReadByte(); } }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } BlendTime = reader.ReadSingle(); BlendFunction = (ViewTargetBlendFunction)reader.ReadByte(); BlendExp = reader.ReadSingle(); bLockOutgoing = reader.ReadInt32() != 0; }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { PropertyGuid = reader.ReadPropertyGuid(); } int size = reader.ReadInt32(); Prob = new float[size]; for (int i = 0; i < size; i++) { Prob[i] = reader.ReadSingle(); } size = reader.ReadInt32(); Alias = new int[size]; for (int i = 0; i < size; i++) { Alias[i] = reader.ReadInt32(); } TotalWeight = reader.ReadSingle(); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); ElementProp = new FPackageIndex(reader.ReadInt32()); }
/// <summary> /// Reads out the expression from a BinaryReader. /// </summary> /// <param name="reader">The BinaryReader to read from.</param> public override void Read(AssetBinaryReader reader) { Struct = reader.XFERPTR(); StructSize = reader.ReadInt32(); Value = reader.ReadExpressionArray(EExprToken.EX_EndStructConst); }
public override void Read(AssetBinaryReader reader, bool includeHeader, long leng1, long leng2 = 0) { if (includeHeader) { ArrayType = reader.ReadFName(); PropertyGuid = reader.ReadPropertyGuid(); } int numEntries = reader.ReadInt32(); if (ArrayType.Value.Value == "StructProperty" && ShouldSerializeStructsDifferently) { var results = new PropertyData[numEntries]; FName name = this.Name; long structLength = 1; FName fullType = new FName("Generic"); Guid structGUID = new Guid(); if (reader.Asset.EngineVersion >= UE4Version.VER_UE4_INNER_ARRAY_TAG_INFO) { name = reader.ReadFName(); if (name.Value.Value.Equals("None")) { Value = results; return; } FName thisArrayType = reader.ReadFName(); if (thisArrayType.Value.Value.Equals("None")) { Value = results; return; } if (thisArrayType.Value.Value != ArrayType.Value.Value) { throw new FormatException("Invalid array type: " + thisArrayType.ToString() + " vs " + ArrayType.ToString()); } structLength = reader.ReadInt64(); // length value fullType = reader.ReadFName(); structGUID = new Guid(reader.ReadBytes(16)); reader.ReadPropertyGuid(); } if (numEntries == 0) { DummyStruct = new StructPropertyData(name, fullType) { StructGUID = structGUID }; } else { for (int i = 0; i < numEntries; i++) { var data = new StructPropertyData(name, fullType); data.Offset = reader.BaseStream.Position; data.Read(reader, false, structLength); data.StructGUID = structGUID; results[i] = data; } DummyStruct = (StructPropertyData)results[0]; } Value = results; } else { var results = new PropertyData[numEntries]; if (numEntries > 0) { int averageSizeEstimate1 = (int)(leng1 / numEntries); int averageSizeEstimate2 = (int)((leng1 - 4) / numEntries); for (int i = 0; i < numEntries; i++) { results[i] = MainSerializer.TypeToClass(ArrayType, new FName(i.ToString(), int.MinValue), reader.Asset); results[i].Offset = reader.BaseStream.Position; if (results[i] is StructPropertyData) { ((StructPropertyData)results[i]).StructType = new FName("Generic"); } results[i].Read(reader, false, averageSizeEstimate1, averageSizeEstimate2); } } Value = results; } }
/// <summary> /// Reads out the expression from a BinaryReader. /// </summary> /// <param name="reader">The BinaryReader to read from.</param> public override void Read(AssetBinaryReader reader) { Value = reader.ReadInt32(); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); Struct = new FPackageIndex(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); KeyProp = new FPackageIndex(reader.ReadInt32()); ValueProp = new FPackageIndex(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); InterfaceClass = new FPackageIndex(reader.ReadInt32()); }
public override void Read(AssetBinaryReader reader) { base.Read(reader); SignatureFunction = new FPackageIndex(reader.ReadInt32()); }
/// <summary> /// Reads out the expression from a BinaryReader. /// </summary> /// <param name="reader">The BinaryReader to read from.</param> public override void Read(AssetBinaryReader reader) { Pitch = reader.ReadInt32(); Yaw = reader.ReadInt32(); Roll = reader.ReadInt32(); }