Exemple #1
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 public double Transparency(AspectTypeOfFacingModel aModel)
 {
     return(Prs3d_ShadingAspect_TransparencyAE582B9F(Instance, (int)aModel));
 }
Exemple #2
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 public QuantityColor Color(AspectTypeOfFacingModel aModel)
 {
     return(new QuantityColor(Prs3d_ShadingAspect_ColorAE582B9F(Instance, (int)aModel)));
 }
Exemple #3
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 public Graphic3dMaterialAspect Material(AspectTypeOfFacingModel aModel)
 {
     return(new Graphic3dMaterialAspect(Prs3d_ShadingAspect_MaterialAE582B9F(Instance, (int)aModel)));
 }
Exemple #4
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 public void SetTransparency(double aValue, AspectTypeOfFacingModel aModel)
 {
     Prs3d_ShadingAspect_SetTransparencyEE7B4701(Instance, aValue, (int)aModel);
 }
Exemple #5
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 public void SetMaterial(Graphic3dNameOfMaterial aMaterial, AspectTypeOfFacingModel aModel)
 {
     Prs3d_ShadingAspect_SetMaterialC75397AB(Instance, (int)aMaterial, (int)aModel);
 }
Exemple #6
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 public void SetMaterial(Graphic3dMaterialAspect aMaterial, AspectTypeOfFacingModel aModel)
 {
     Prs3d_ShadingAspect_SetMaterial4216C4F1(Instance, aMaterial.Instance, (int)aModel);
 }
Exemple #7
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 public void SetColor(QuantityNameOfColor aColor, AspectTypeOfFacingModel aModel)
 {
     Prs3d_ShadingAspect_SetColor6AB9C7E3(Instance, (int)aColor, (int)aModel);
 }
Exemple #8
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 public void SetColor(QuantityColor aColor, AspectTypeOfFacingModel aModel)
 {
     Prs3d_ShadingAspect_SetColor91B95C7E(Instance, aColor.Instance, (int)aModel);
 }