public GameProcessScreen(AskalhornGame game, GameProcess gameProcess) : base(game) { this.GameProcess = gameProcess; _options = Configuration.Options; }
public MainMenuScreen(AskalhornGame game) : base(game) { _menu = new Menu(); }
public GraphicsSettings(AskalhornGame game, GameScreen backScreen) : base(game, backScreen) { _game = game; _menu = new Menu(); _options = Settings.Configuration.Options; }
public PauseScreen(AskalhornGame game, GameScreen backScreen) : base(game, backScreen) { }
protected BackScreenBase(AskalhornGame game, GameScreen backScreen) : base(game) { this.backScreen = backScreen; }
public WorldGenerationScreen(Game game) : base(game) { this.game = (AskalhornGame)game; }
public ClearUIScreen(AskalhornGame game) : base(game) { Game = game; }
public MainSettings(AskalhornGame game, GameScreen backScreen) : base(game, backScreen) { _game = game; }