protected override void activate(int pass, AsContext3D context, AsTexture texture)
 {
     updateParameters(pass, (int)(texture.getWidth() * texture.getScale()), (int)(texture.getHeight() * texture.getScale()));
     context.setProgramConstantsFromVector(AsContext3DProgramType.VERTEX, 4, mOffsets);
     context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mWeights);
     if (mUniformColor && pass == getNumPasses() - 1)
     {
         context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 1, mColor);
         context.setProgram(mTintedProgram);
     }
     else
     {
         context.setProgram(mNormalProgram);
     }
 }
        public virtual void renderCustom(AsMatrix mvpMatrix, float parentAlpha, String blendMode)
        {
            if (mNumQuads == 0)
            {
                return;
            }
            if (mSyncRequired)
            {
                syncBuffers();
            }
            bool        pma         = mVertexData.getPremultipliedAlpha();
            AsContext3D context     = AsStarling.getContext();
            bool        tinted      = mTinted || (parentAlpha != 1.0f);
            String      programName = mTexture != null?getImageProgramName(tinted, mTexture.getMipMapping(), mTexture.getRepeat(), mTexture.getFormat(), mSmoothing) : QUAD_PROGRAM_NAME;

            sRenderAlpha[0] = sRenderAlpha[1] = sRenderAlpha[2] = pma ? parentAlpha : 1.0f;
            sRenderAlpha[3] = parentAlpha;
            AsMatrixUtil.convertTo3D(mvpMatrix, sRenderMatrix);
            AsRenderSupport.setBlendFactors(pma, blendMode != null ? blendMode : this.getBlendMode());
            context.setProgram(AsStarling.getCurrent().getProgram(programName));
            context.setProgramConstantsFromVector(AsContext3DProgramType.VERTEX, 0, sRenderAlpha, 1);
            context.setProgramConstantsFromMatrix(AsContext3DProgramType.VERTEX, 1, sRenderMatrix, true);
            context.setVertexBufferAt(0, mVertexBuffer, AsVertexData.POSITION_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2);
            if (mTexture == null || tinted)
            {
                context.setVertexBufferAt(1, mVertexBuffer, AsVertexData.COLOR_OFFSET, AsContext3DVertexBufferFormat.FLOAT_4);
            }
            if (mTexture != null)
            {
                context.setTextureAt(0, mTexture.get_base());
                context.setVertexBufferAt(2, mVertexBuffer, AsVertexData.TEXCOORD_OFFSET, AsContext3DVertexBufferFormat.FLOAT_2);
            }
            context.drawTriangles(mIndexBuffer, 0, mNumQuads * 2);
            if (mTexture != null)
            {
                context.setTextureAt(0, null);
                context.setVertexBufferAt(2, null);
            }
            context.setVertexBufferAt(1, null);
            context.setVertexBufferAt(0, null);
        }
 protected override void activate(int pass, AsContext3D context, AsTexture texture)
 {
     context.setProgram(mShaderProgram);
 }
 protected override void activate(int pass, AsContext3D context, AsTexture texture)
 {
     context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mQuantifiers, 1);
     context.setProgram(mShaderProgram);
 }
 protected override void activate(int pass, AsContext3D context, AsTexture texture)
 {
     context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 0, mShaderMatrix);
     context.setProgramConstantsFromVector(AsContext3DProgramType.FRAGMENT, 5, MIN_COLOR);
     context.setProgram(mShaderProgram);
 }