private void Awake() { Time.timeScale = 1f; _playerMovement = FindObjectOfType <PlayerMovement>(); _artController = FindObjectOfType <ArtController>(); _uiController = FindObjectOfType <UIController>(); _lvlBuilder = FindObjectOfType <LVLBuilder>(); _saveController = FindObjectOfType <SaveController>(); _coinsController = FindObjectOfType <CoinsController>(); _healthController = FindObjectOfType <HealthController>(); StartLvl(); }
public void Setup() { this.articles = ObjectFactory.GetArticleService(); this._controller = new ArtController(this.articles); }