public override void draw(SpriteBatch spriteBatch) { if (isActive) { backShape.draw(spriteBatch); base.draw(spriteBatch); if (ButtonFactory.spriteFont != null && position != null) { //mushrooms = "00000"; //bloobs = "0000"; //specials = "0000"; //maxcombo = "0000"; //maxjumps = "000"; //maxpoints = "000"; int gambs = -8; spriteBatch.DrawString(ButtonFactory.spriteFont, mushrooms, position + new Vector2(220, 70 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, bloobs, position + new Vector2(220, 100 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, specials, position + new Vector2(220, 130 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, maxcombo, position + new Vector2(220, 160 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, maxjumps, position + new Vector2(220, 190 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, maxpoints, position + new Vector2(220, 220 + gambs), Color.White, 0f, new Vector2(), .7f, SpriteEffects.None, 0f); backButton.draw(spriteBatch); } //twButton.draw(spriteBatch); // fbButton.draw(spriteBatch); } }
public override void draw(SpriteBatch spriteBatch) { if (isActive) { backShape.draw(spriteBatch); base.draw(spriteBatch); backButton.draw(spriteBatch); } }
public override void draw(SpriteBatch spriteBatch) { if (isActive) { backShape.draw(spriteBatch); base.draw(spriteBatch); spriteBatch.DrawString(ButtonFactory.spriteFont, info, position + new Vector2(42, 42), new Color(63, 53, 127), 0, new Vector2(), 0.45f, SpriteEffects.None, 0f); spriteBatch.DrawString(ButtonFactory.spriteFont, info, position + new Vector2(40, 40), Color.White, 0, new Vector2(), 0.45f, SpriteEffects.None, 0f); if (ButtonFactory.spriteFont != null && position != null) { backButton.draw(spriteBatch); //cheatButton.draw(spriteBatch); } } }