public void Coordinates_NullCoordinate_ReturnEmptyEnvironment() { var coordinateEnvironment = new AroundNeighboursCoordinates(new NullCoordinate()); var environment = coordinateEnvironment.Coordinates.ToArray(); Assert.IsFalse(environment.Any()); }
public void Overlay() { for (int x = 0; x < graph.Width; x++) { for (int y = 0; y < graph.Length; y++) { var coordinate = new Coordinate2D(x, y); var coordinateRadar = new AroundNeighboursCoordinates(coordinate); graph[coordinate] = new TestVertex(coordinateRadar, coordinate); } } }