public Game1() { graphics = new GraphicsDeviceManager(this) { PreferredBackBufferWidth = WIDTH, PreferredBackBufferHeight = HEIGHT }; Content.RootDirectory = "Content"; Window.AllowUserResizing = false; this.IsMouseVisible = true; this.Window.Position = new Point(GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width / 2 - WIDTH / 2, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height / 2 - HEIGHT / 2 - 50); gameState = GameState.MainMenu; gameDone = 0; random = new Random(); int rand = random.Next(3); Volume = .4f; switch (rand) { case 0: aroo = Aroo.Switch; break; case 1: aroo = Aroo.Swap; break; case 2: aroo = Aroo.Reverse; break; } bg1X = 0; bg2X = 0; }
private void NewAroo() { int rand = random.Next(3); switch (rand) { case 0: aroo = Aroo.Switch; break; case 1: aroo = Aroo.Swap; break; case 2: aroo = Aroo.Reverse; break; } }