public Spiht3DCoder(IntPtr image, int width, int height, int depth) { _coefficients = (short *)image.ToPointer(); _quantization = (short *)Marshal.AllocHGlobal(width * height * depth * 2); for (int i = 0; i < width * height * depth; i++) { *(_quantization + i) = 0; } _imageSize = new SubbandSize { Width = width, Height = height, Depth = depth }; _subbandSizes = SpihtHelpers.CalculateSubbands(width, height, depth); _threshold = SpihtHelpers.AbsoluteMax((short *)image.ToPointer(), width * height * depth); _lsp = new LinkedList <Spiht3DPixel>(); _lip = new LinkedList <Spiht3DPixel>(); _lis = new LinkedList <Spiht3DSet>(); _thresholdModel = new ArithmeticModel(4096); _bitModel = new ArithmeticModel(2, true); }
void BtnCalculate_TouchUpInside(object sender, EventArgs e) { if (TxtNumber1.Text != "" && TxtNumber2.Text != "" && isFinishedTheAnimation) { //The values that are going to be processed by the object. double number1; double number2; if (double.TryParse(TxtNumber1.Text, out number1) && double.TryParse(TxtNumber2.Text, out number2)) { ArithmeticModel objArithmetic = new ArithmeticModel(number1, number2, GetOperationType()); LblResult.Text = objArithmetic.Result; } else { ShowMessage("Error", "Error en los valores de entrada, verifíquelos."); } } else { ShowMessage("Error", "Llene todos los campos y/o espere a que la barra de operaciones esté quieta."); } }
public MainViewModel() { NumberCommand = new ActionCommand(DoNumberCommand, () => true); OperandCommand = new ActionCommand(DoOperandCommand, () => true); CalculateCommand = new ActionCommand(DoCalculateCommand, () => _currentOperand.IsEntered); ClearCommand = new ActionCommand(DoClearCommand, () => true); MakeDecimalCommand = new ActionCommand(DoMakeDecimalCommand, () => !_currentOperand.IsDecimal); ChangeSignCommand = new ActionCommand(DoChangeSignCommand, () => true); _calc = new ArithmeticModel(); _operand1 = new Operand(); _operand2 = new Operand(); DoClearCommand(); }
private void Output(bool bit, ArithmeticModel model) { _coder.EncodeSymbol(model, bit ? 1 : 0); }