public static void givearm(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (!basePlayer) { return; } Item item = ItemManager.CreateByItemID(arg.GetInt(0), 1, 0uL); if (item == null) { arg.ReplyWith("Invalid Item!"); return; } item.amount = arg.GetInt(1, 1); item.OnVirginSpawn(); if (!basePlayer.inventory.GiveItem(item, basePlayer.inventory.containerBelt)) { item.Remove(); arg.ReplyWith("Couldn't give item (inventory full?)"); return; } basePlayer.Command("note.inv", item.info.itemid, item.amount); Debug.Log(" [ServerVar] giving " + basePlayer.displayName + " " + item.amount + " x " + item.info.displayName.english); if (basePlayer.IsDeveloper) { basePlayer.ChatMessage("you silently gave yourself " + item.amount + " x " + item.info.displayName.english); } else { Chat.Broadcast(basePlayer.displayName + " gave themselves " + item.amount + " x " + item.info.displayName.english, "SERVER", "#eee", 0uL); } }
public static void add(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); if (!basePlayer || basePlayer.IsDead()) { return; } int @int = args.GetInt(0); int int2 = args.GetInt(1, 1); int num = (int)args.GetUInt64(2, 0uL); if (int2 < 1) { return; } ItemDefinition itemDefinition = ItemManager.FindItemDefinition(@int); if (itemDefinition == null) { args.ReplyWith("Item not found"); return; } ItemBlueprint itemBlueprint = ItemManager.FindBlueprint(itemDefinition); if (!itemBlueprint) { args.ReplyWith("Blueprint not found"); return; } if (!itemBlueprint.userCraftable) { args.ReplyWith("Item is not craftable"); return; } if (!basePlayer.blueprints.CanCraft(@int, num, basePlayer.userID)) { num = 0; if (!basePlayer.blueprints.CanCraft(@int, num, basePlayer.userID)) { args.ReplyWith("You can't craft this item"); return; } args.ReplyWith("You don't have permission to use this skin, so crafting unskinned"); } if (!basePlayer.inventory.crafting.CraftItem(itemBlueprint, basePlayer, null, int2, num)) { args.ReplyWith("Couldn't craft!"); } }
public static void equipslot(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if ((!basePlayer.IsAdmin && !basePlayer.IsDeveloper && !Server.cinematic) || basePlayer == null) { return; } BasePlayer basePlayer2 = null; if (arg.HasArgs(2)) { basePlayer2 = ArgEx.GetPlayer(arg, 1); if (basePlayer2 == null) { uint uInt = arg.GetUInt(1); basePlayer2 = BasePlayer.FindByID(uInt); if (basePlayer2 == null) { basePlayer2 = BasePlayer.FindBot(uInt); } } } if (!(basePlayer2 == null)) { int @int = arg.GetInt(0); EquipItemInSlot(basePlayer2, @int); Debug.Log($"Equipped slot {@int} on player {basePlayer2.displayName}"); } }
public static void giveall(Arg arg) { Item item = null; string text = "SERVER"; if (ArgEx.Player(arg) != null) { text = ArgEx.Player(arg).displayName; } foreach (BasePlayer activePlayer in BasePlayer.activePlayerList) { item = ItemManager.CreateByPartialName(arg.GetString(0), 1, 0uL); if (item == null) { arg.ReplyWith("Invalid Item!"); return; } item.amount = arg.GetInt(1, 1); item.OnVirginSpawn(); if (!activePlayer.inventory.GiveItem(item)) { item.Remove(); arg.ReplyWith("Couldn't give item (inventory full?)"); continue; } activePlayer.Command("note.inv", item.info.itemid, item.amount); Debug.Log(" [ServerVar] giving " + activePlayer.displayName + " " + item.amount + " x " + item.info.displayName.english); } if (item != null) { Chat.Broadcast(text + " gave everyone " + item.amount + " x " + item.info.displayName.english, "SERVER", "#eee", 0uL); } }
public static void giveto(Arg arg) { string text = "SERVER"; if (ArgEx.Player(arg) != null) { text = ArgEx.Player(arg).displayName; } BasePlayer basePlayer = BasePlayer.Find(arg.GetString(0)); if (basePlayer == null) { arg.ReplyWith("Couldn't find player!"); return; } Item item = ItemManager.CreateByPartialName(arg.GetString(1), 1, arg.GetULong(3, 0uL)); if (item == null) { arg.ReplyWith("Invalid Item!"); return; } item.amount = arg.GetInt(2, 1); item.OnVirginSpawn(); if (!basePlayer.inventory.GiveItem(item)) { item.Remove(); arg.ReplyWith("Couldn't give item (inventory full?)"); return; } basePlayer.Command("note.inv", item.info.itemid, item.amount); Debug.Log(" [ServerVar] giving " + basePlayer.displayName + " " + item.amount + " x " + item.info.displayName.english); Chat.Broadcast(text + " gave " + basePlayer.displayName + " " + item.amount + " x " + item.info.displayName.english, "SERVER", "#eee", 0uL); }
public static void spawnlootfrom(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); string @string = args.GetString(0, string.Empty); int @int = args.GetInt(1, 1); Vector3 vector = args.GetVector3(1, basePlayer ? basePlayer.CenterPoint() : Vector3.zero); if (string.IsNullOrEmpty(@string)) { return; } BaseEntity baseEntity = GameManager.server.CreateEntity(@string, vector); if (baseEntity == null) { return; } baseEntity.Spawn(); basePlayer.ChatMessage("Contents of " + @string + " spawned " + @int + " times"); LootContainer component = baseEntity.GetComponent <LootContainer>(); if (component != null) { for (int i = 0; i < @int * component.maxDefinitionsToSpawn; i++) { component.lootDefinition.SpawnIntoContainer(basePlayer.inventory.containerMain); } } baseEntity.Kill(); }
public static void fixcars(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (basePlayer == null) { arg.ReplyWith("Null player."); return; } if (!basePlayer.IsAdmin) { arg.ReplyWith("Must be an admin to use fixcars."); return; } int @int = arg.GetInt(0, 2); @int = Mathf.Clamp(@int, 1, 3); ModularCar[] array = Object.FindObjectsOfType <ModularCar>(); int num = 0; ModularCar[] array2 = array; foreach (ModularCar modularCar in array2) { if (modularCar.isServer && Vector3.Distance(modularCar.transform.position, basePlayer.transform.position) <= 5f && modularCar.AdminFixUp(@int)) { num++; } } arg.ReplyWith($"Fixed up {num} cars."); }
public static void cancel(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); if ((bool)basePlayer && !basePlayer.IsDead()) { int @int = args.GetInt(0); basePlayer.inventory.crafting.CancelBlueprint(@int); } }
public static IEnumerable <Output.Entry> tail(Arg arg) { int @int = arg.GetInt(0, 200); int num = Output.HistoryOutput.Count - @int; if (num < 0) { num = 0; } return(Output.HistoryOutput.Skip(num)); }
public static IEnumerable <ChatEntry> tail(Arg arg) { int @int = arg.GetInt(0, 200); int num = History.Count - @int; if (num < 0) { num = 0; } return(History.Skip(num)); }
public static void canceltask(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); if ((bool)basePlayer && !basePlayer.IsDead()) { int @int = args.GetInt(0); if (!basePlayer.inventory.crafting.CancelTask(@int, true)) { args.ReplyWith("Couldn't cancel task!"); } } }
public static void fasttracktask(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); if ((bool)basePlayer && !basePlayer.IsDead()) { int @int = args.GetInt(0); if (!basePlayer.inventory.crafting.FastTrackTask(@int)) { args.ReplyWith("Couldn't fast track task!"); } } }
public static void equipslottarget(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if ((basePlayer.IsAdmin || basePlayer.IsDeveloper || Server.cinematic) && !(basePlayer == null)) { BasePlayer lookingAtPlayer = RelationshipManager.GetLookingAtPlayer(basePlayer); if (!(lookingAtPlayer == null)) { int @int = arg.GetInt(0); EquipItemInSlot(lookingAtPlayer, @int); arg.ReplyWith($"Equipped slot {@int} on player {lookingAtPlayer.displayName}"); } } }
public static void teleportlos(Arg args) { BasePlayer basePlayer = ArgEx.Player(args); if ((bool)basePlayer && basePlayer.IsAlive()) { Ray ray = basePlayer.eyes.HeadRay(); int @int = args.GetInt(0, 1000); RaycastHit hitInfo; if (UnityEngine.Physics.Raycast(ray, out hitInfo, @int, 1218652417)) { basePlayer.Teleport(hitInfo.point); } else { basePlayer.Teleport(ray.origin + ray.direction * @int); } } }
public static void debug_toggle(Arg args) { int @int = args.GetInt(0); if (@int == 0) { return; } BaseEntity baseEntity = BaseNetworkable.serverEntities.Find((uint)@int) as BaseEntity; if (!(baseEntity == null)) { baseEntity.SetFlag(BaseEntity.Flags.Debugging, !baseEntity.IsDebugging()); if (baseEntity.IsDebugging()) { baseEntity.OnDebugStart(); } args.ReplyWith("Debugging for " + baseEntity.net.ID + " " + (baseEntity.IsDebugging() ? "enabled" : "disabled")); } }
public static void setteam(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (basePlayer == null) { return; } BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(true); if ((bool)activeGameMode) { int @int = arg.GetInt(0); if (@int >= 0 && @int < activeGameMode.GetNumTeams()) { activeGameMode.ResetPlayerScores(basePlayer); activeGameMode.SetPlayerTeam(basePlayer, @int); basePlayer.Respawn(); } } }
public static void give(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (!basePlayer) { return; } Item item = ItemManager.CreateByPartialName(arg.GetString(0), 1, arg.GetULong(3, 0uL)); if (item == null) { arg.ReplyWith("Invalid Item!"); return; } int num = (item.amount = arg.GetInt(1, 1)); float num2 = (item.conditionNormalized = arg.GetFloat(2, 1f)); item.OnVirginSpawn(); if (!basePlayer.inventory.GiveItem(item)) { item.Remove(); arg.ReplyWith("Couldn't give item (inventory full?)"); return; } basePlayer.Command("note.inv", item.info.itemid, num); Debug.Log("giving " + basePlayer.displayName + " " + num + " x " + item.info.displayName.english); if (basePlayer.IsDeveloper) { basePlayer.ChatMessage("you silently gave yourself " + num + " x " + item.info.displayName.english); } else { Chat.Broadcast(basePlayer.displayName + " gave themselves " + num + " x " + item.info.displayName.english, "SERVER", "#eee", 0uL); } }
public static void swapseat(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (!basePlayer.IsAdmin && !basePlayer.IsDeveloper && !Server.cinematic) { return; } uint uInt = arg.GetUInt(0); BasePlayer basePlayer2 = BasePlayer.FindByID(uInt); if (basePlayer2 == null) { basePlayer2 = BasePlayer.FindBot(uInt); } if ((bool)basePlayer2) { int @int = arg.GetInt(1); if ((bool)basePlayer2 && basePlayer2.isMounted && (bool)basePlayer2.GetMounted().VehicleParent()) { basePlayer2.GetMounted().VehicleParent().SwapSeats(basePlayer2, @int); } } }
public static void alloc(Arg args) { byte[] array = new byte[args.GetInt(0, 1048576)]; args.ReplyWith("Allocated " + array.Length + " bytes"); }
public static void aiDebug_toggle(Arg args) { int @int = args.GetInt(0); if (@int == 0) { return; } BaseEntity baseEntity = BaseNetworkable.serverEntities.Find((uint)@int) as BaseEntity; if (baseEntity == null) { return; } NPCPlayerApex nPCPlayerApex = baseEntity as NPCPlayerApex; if (nPCPlayerApex != null) { TextTable textTable = new TextTable(); textTable.AddColumn("type"); textTable.AddColumn("state"); textTable.AddColumn("posSync"); textTable.AddColumn("health"); textTable.AddColumn("stuckTime"); textTable.AddColumn("hasPath"); textTable.AddColumn("hasEnemyTarget"); textTable.AddColumn("isMounted"); textTable.AddRow(nPCPlayerApex.Family.ToString(), nPCPlayerApex.IsDormant ? "dormant" : "awake", nPCPlayerApex.syncPosition.ToString(), nPCPlayerApex.health.ToString("N2"), nPCPlayerApex.stuckDuration.ToString("N2"), nPCPlayerApex.HasPath.ToString(), (nPCPlayerApex.AttackTarget != null).ToString(), nPCPlayerApex.isMounted ? "true" : "false"); args.ReplyWith(textTable.ToString()); return; } BaseAnimalNPC baseAnimalNPC = baseEntity as BaseAnimalNPC; if (baseAnimalNPC != null) { TextTable textTable2 = new TextTable(); textTable2.AddColumn("type"); textTable2.AddColumn("state"); textTable2.AddColumn("posSync"); textTable2.AddColumn("health"); textTable2.AddColumn("stuckTime"); textTable2.AddColumn("hasPath"); textTable2.AddColumn("hasEnemyTarget"); textTable2.AddColumn("hasFoodTarget"); textTable2.AddRow(baseAnimalNPC.Stats.Family.ToString(), baseAnimalNPC.IsDormant ? "dormant" : "awake", baseAnimalNPC.syncPosition.ToString(), baseAnimalNPC.health.ToString("N2"), baseAnimalNPC.stuckDuration.ToString("N2"), baseAnimalNPC.HasPath.ToString(), (baseAnimalNPC.AttackTarget != null).ToString(), (baseAnimalNPC.FoodTarget != null).ToString()); args.ReplyWith(textTable2.ToString()); } else { HTNPlayer hTNPlayer = baseEntity as HTNPlayer; if (hTNPlayer != null) { TextTable textTable3 = new TextTable(); textTable3.AddColumn("type"); textTable3.AddColumn("state"); textTable3.AddColumn("posSync"); textTable3.AddColumn("health"); textTable3.AddColumn("hasEnemyTarget"); textTable3.AddColumn("isMounted"); textTable3.AddRow(hTNPlayer.Family.ToString(), hTNPlayer.IsDormant ? "dormant" : "awake", hTNPlayer.syncPosition.ToString(), hTNPlayer.health.ToString("N2"), (hTNPlayer.MainTarget != null).ToString(), hTNPlayer.isMounted ? "true" : "false"); args.ReplyWith(textTable3.ToString()); } } }
public static void hurt(Arg arg) { AdjustHealth(ArgEx.Player(arg), -arg.GetInt(0, 1), arg.GetString(1, string.Empty)); }
public static void eat(Arg arg) { AdjustCalories(ArgEx.Player(arg), arg.GetInt(0, 1), arg.GetInt(1, 1)); }
public static void drink(Arg arg) { AdjustHydration(ArgEx.Player(arg), arg.GetInt(0, 1), arg.GetInt(1, 1)); }
public static void restart(Arg args) { ServerMgr.RestartServer(args.GetString(1, string.Empty), args.GetInt(0, 300)); }
public static void heal(Arg arg) { AdjustHealth(ArgEx.Player(arg), arg.GetInt(0, 1)); }