Exemple #1
0
        public static void OnTryChangeBlockUser(ModLoader.OnTryChangeBlockData userData)
        {
            if (userData.TypeNew == ItemTypes.IndexLookup.GetIndex("Ulfric.ColonyAddOns.Blocks.AppleBasket") && userData.TypeOld == BuiltinBlocks.Air)
            {
                Logger.Log("Check if area is clear for AppleFarmer");
                Vector3Int position = userData.Position;
                int        xlen     = 7;
                int        zlen     = 7;
                int        radius   = 3;

                //set NW corner
                Vector3Int nwcorner = new Vector3Int(position.x - radius, position.y, position.z - radius);
                Vector3Int secorner = new Vector3Int(position.x + radius, position.y, position.z + radius);

                bool blocked = false;
                for (int x = 0; x <= xlen; x++)
                {
                    for (int z = 0; z <= zlen; z++)
                    {
                        if (World.TryGetTypeAt(nwcorner.Add(x, 0, z), out ushort val) && val != BuiltinBlocks.Air)
                        {
                            blocked = true;
                        }
                    }
                }

                if (blocked)
                {
                    Chat.Send(userData.RequestedByPlayer, "Apple Farmer 9 x 9 area is blocked.");
                }
                else
                {
                    AreaJobTracker.CreateNewAreaJob("Ulfric.ColonyAddOns.AreaJobs.AppleFarm", userData.RequestedByPlayer, nwcorner, secorner);

                    ThreadManager.InvokeOnMainThread(delegate()
                    {
                        ServerManager.TryChangeBlock(position, userData.TypeNew);
                    }, 0.1f);
                }
            }
            if (userData.TypeOld == ItemTypes.IndexLookup.GetIndex("Ulfric.ColonyAddOns.Blocks.AppleBasket") && userData.TypeNew == BuiltinBlocks.Air)
            {
                Logger.Log("Remove job");
                Vector3Int position = userData.Position;
                int        xlen     = 7;
                int        zlen     = 7;
                int        radius   = 3;

                //set NW corner
                Vector3Int nwcorner = new Vector3Int(position.x - radius, position.y, position.z - radius);
                Vector3Int secorner = new Vector3Int(position.x + radius, position.y, position.z + radius);
                AreaJobTracker.RemoveJobAt(nwcorner, secorner);
            }
        }